terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ decelerationRate

float UnityEngine.UI.ScrollRect.decelerationRate
getset

Definition at line 132 of file ScrollRect.cs.

133 {
134 [global::Cpp2ILInjected.Token(Token = "0x60003C9")]
135 [global::Cpp2ILInjected.Address(RVA = "0x1FD4D44", Offset = "0x1FD4D44", Length = "0x8")]
136 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
137 get
138 {
139 throw null;
140 }
141 [global::Cpp2ILInjected.Token(Token = "0x60003CA")]
142 [global::Cpp2ILInjected.Address(RVA = "0x1FD4D4C", Offset = "0x1FD4D4C", Length = "0x8")]
143 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
144 set
145 {
146 throw null;
147 }
148 }