AdjustBounds(ref Bounds viewBounds, ref Vector2 contentPivot, ref Vector3 contentSize, ref Vector3 contentPos) | UnityEngine.UI.ScrollRect | inlinepackagestatic |
Awake() | UnityEngine.EventSystems.UIBehaviour | inlineprotectedvirtual |
Behaviour() | UnityEngine.Behaviour | inline |
CalculateLayoutInputHorizontal() | UnityEngine.UI.ScrollRect | inlinevirtual |
CalculateLayoutInputVertical() | UnityEngine.UI.ScrollRect | inlinevirtual |
CalculateOffset(Vector2 delta) | UnityEngine.UI.ScrollRect | inlineprivate |
CancelInvoke() | UnityEngine.MonoBehaviour | inline |
CancelInvoke(string methodName) | UnityEngine.MonoBehaviour | inline |
CancelInvoke([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName) | UnityEngine.MonoBehaviour | private |
CheckNullArgument(object arg, string message) | UnityEngine.Object | inlineprivatestatic |
cloneDestroyedMessage | UnityEngine.Object | privatestatic |
CompareBaseObjects(Object lhs, Object rhs) | UnityEngine.Object | inlineprivatestatic |
Component() | UnityEngine.Component | inline |
content | UnityEngine.UI.ScrollRect | |
decelerationRate | UnityEngine.UI.ScrollRect | |
Destroy(Object obj, [DefaultValue("0.0F")] float t) | UnityEngine.Object | |
Destroy(Object obj) | UnityEngine.Object | inlinestatic |
DestroyImmediate(Object obj, [DefaultValue("false")] bool allowDestroyingAssets) | UnityEngine.Object | |
DestroyImmediate(Object obj) | UnityEngine.Object | inlinestatic |
DontDestroyOnLoad([NotNull("NullExceptionObject")] Object target) | UnityEngine.Object | |
elasticity | UnityEngine.UI.ScrollRect | |
enabled | UnityEngine.Behaviour | |
EnsureLayoutHasRebuilt() | UnityEngine.UI.ScrollRect | inlineprivate |
Equals(object other) | UnityEngine.Object | inline |
FindObjectFromInstanceID(int instanceID) | UnityEngine.Object | package |
FindObjectsOfType(Type type, bool includeInactive) | UnityEngine.Object | |
FindObjectsOfType< T >() | UnityEngine.Object | inlinestatic |
flexibleHeight | UnityEngine.UI.ScrollRect | |
flexibleWidth | UnityEngine.UI.ScrollRect | |
gameObject | UnityEngine.Component | |
get_transform() | UnityEngine.UI.ScrollRect | inlineprivate |
GetBounds() | UnityEngine.UI.ScrollRect | inlineprivate |
GetCachedPtr() | UnityEngine.Object | inlineprivate |
GetComponent(Type type) | UnityEngine.Component | inline |
GetComponent< T >() | UnityEngine.Component | inline |
GetComponentFastPath(Type type, IntPtr oneFurtherThanResultValue) | UnityEngine.Component | package |
GetComponentInChildren(Type t, bool includeInactive) | UnityEngine.Component | inline |
GetComponentInChildren< T >() | UnityEngine.Component | inline |
GetComponentInParent(Type t, bool includeInactive) | UnityEngine.Component | inline |
GetComponentInParent< T >() | UnityEngine.Component | inline |
GetComponents(Type type, List< Component > results) | UnityEngine.Component | inline |
GetComponents< T >(List< T > results) | UnityEngine.Component | inline |
GetComponents< T >() | UnityEngine.Component | inline |
GetComponentsForListInternal(Type searchType, object resultList) | UnityEngine.Component | private |
GetComponentsInChildren< T >(bool includeInactive) | UnityEngine.Component | inline |
GetComponentsInChildren< T >(bool includeInactive, List< T > result) | UnityEngine.Component | inline |
GetComponentsInChildren< T >(List< T > results) | UnityEngine.Component | inline |
GetComponentsInParent< T >(bool includeInactive) | UnityEngine.Component | inline |
GetComponentsInParent< T >(bool includeInactive, List< T > results) | UnityEngine.Component | inline |
GetComponentsInParent< T >() | UnityEngine.Component | inline |
GetHashCode() | UnityEngine.Object | inline |
GetInstanceID() | UnityEngine.Object | inline |
GetName([NotNull("NullExceptionObject")] Object obj) | UnityEngine.Object | private |
GetOffsetOfInstanceIDInCPlusPlusObject() | UnityEngine.Object | private |
GetScriptClassName() | UnityEngine.MonoBehaviour | package |
GraphicUpdateComplete() | UnityEngine.UI.ScrollRect | inlinevirtual |
hideFlags | UnityEngine.Object | |
horizontal | UnityEngine.UI.ScrollRect | |
horizontalNormalizedPosition | UnityEngine.UI.ScrollRect | |
horizontalScrollbar | UnityEngine.UI.ScrollRect | |
horizontalScrollbarSpacing | UnityEngine.UI.ScrollRect | |
horizontalScrollbarVisibility | UnityEngine.UI.ScrollRect | |
hScrollingNeeded | UnityEngine.UI.ScrollRect | private |
inertia | UnityEngine.UI.ScrollRect | |
Instantiate(Object original, Vector3 position, Quaternion rotation) | UnityEngine.Object | inlinestatic |
Instantiate(Object original) | UnityEngine.Object | inlinestatic |
Instantiate< T >(T original) | UnityEngine.Object | inlinestatic |
Instantiate< T >(T original, Vector3 position, Quaternion rotation) | UnityEngine.Object | inlinestatic |
Internal_CancelInvokeAll([NotNull("NullExceptionObject")] MonoBehaviour self) | UnityEngine.MonoBehaviour | private |
Internal_CloneSingle([NotNull("NullExceptionObject")] Object data) | UnityEngine.Object | private |
Internal_InstantiateSingle([NotNull("NullExceptionObject")] Object data, Vector3 pos, Quaternion rot) | UnityEngine.Object | inlineprivatestatic |
Internal_InstantiateSingle_Injected(Object data, ref Vector3 pos, ref Quaternion rot) | UnityEngine.Object | private |
Internal_IsInvokingAll([NotNull("NullExceptionObject")] MonoBehaviour self) | UnityEngine.MonoBehaviour | private |
InternalCalculateOffset(ref Bounds viewBounds, ref Bounds contentBounds, bool horizontal, bool vertical, ScrollRect.MovementType movementType, ref Vector2 delta) | UnityEngine.UI.ScrollRect | inlinepackagestatic |
InternalGetBounds(Vector3[] corners, ref Matrix4x4 viewWorldToLocalMatrix) | UnityEngine.UI.ScrollRect | inlinepackagestatic |
Invoke(string methodName, float time) | UnityEngine.MonoBehaviour | inline |
InvokeDelayed([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName, float time, float repeatRate) | UnityEngine.MonoBehaviour | private |
InvokeRepeating(string methodName, float time, float repeatRate) | UnityEngine.MonoBehaviour | inline |
IsActive() | UnityEngine.UI.ScrollRect | inlinevirtual |
isActiveAndEnabled | UnityEngine.Behaviour | |
UnityEngine::EventSystems::UIBehaviour.IsDestroyed() | UnityEngine.EventSystems.UIBehaviour | inline |
UnityEngine::UI::ICanvasElement.IsDestroyed() | UnityEngine.UI.ICanvasElement | |
IsInvoking() | UnityEngine.MonoBehaviour | inline |
IsInvoking(string methodName) | UnityEngine.MonoBehaviour | inline |
IsInvoking([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName) | UnityEngine.MonoBehaviour | private |
IsNativeObjectAlive(Object o) | UnityEngine.Object | inlineprivatestatic |
IsObjectMonoBehaviour([NotNull("NullExceptionObject")] Object obj) | UnityEngine.MonoBehaviour | private |
LateUpdate() | UnityEngine.UI.ScrollRect | inlineprotectedvirtual |
LayoutComplete() | UnityEngine.UI.ScrollRect | inlinevirtual |
layoutPriority | UnityEngine.UI.ScrollRect | |
m_CachedPtr | UnityEngine.Object | private |
m_Content | UnityEngine.UI.ScrollRect | private |
m_ContentBounds | UnityEngine.UI.ScrollRect | protected |
m_ContentStartPosition | UnityEngine.UI.ScrollRect | protected |
m_Corners | UnityEngine.UI.ScrollRect | private |
m_DecelerationRate | UnityEngine.UI.ScrollRect | private |
m_Dragging | UnityEngine.UI.ScrollRect | private |
m_Elasticity | UnityEngine.UI.ScrollRect | private |
m_HasRebuiltLayout | UnityEngine.UI.ScrollRect | private |
m_Horizontal | UnityEngine.UI.ScrollRect | private |
m_HorizontalScrollbar | UnityEngine.UI.ScrollRect | private |
m_HorizontalScrollbarRect | UnityEngine.UI.ScrollRect | private |
m_HorizontalScrollbarSpacing | UnityEngine.UI.ScrollRect | private |
m_HorizontalScrollbarVisibility | UnityEngine.UI.ScrollRect | private |
m_HSliderExpand | UnityEngine.UI.ScrollRect | private |
m_HSliderHeight | UnityEngine.UI.ScrollRect | private |
m_Inertia | UnityEngine.UI.ScrollRect | private |
m_MovementType | UnityEngine.UI.ScrollRect | private |
m_OnValueChanged | UnityEngine.UI.ScrollRect | private |
m_PointerStartLocalCursor | UnityEngine.UI.ScrollRect | private |
m_PrevContentBounds | UnityEngine.UI.ScrollRect | private |
m_PrevPosition | UnityEngine.UI.ScrollRect | private |
m_PrevViewBounds | UnityEngine.UI.ScrollRect | private |
m_Rect | UnityEngine.UI.ScrollRect | private |
m_Scrolling | UnityEngine.UI.ScrollRect | private |
m_ScrollSensitivity | UnityEngine.UI.ScrollRect | private |
m_Tracker | UnityEngine.UI.ScrollRect | private |
m_Velocity | UnityEngine.UI.ScrollRect | private |
m_Vertical | UnityEngine.UI.ScrollRect | private |
m_VerticalScrollbar | UnityEngine.UI.ScrollRect | private |
m_VerticalScrollbarRect | UnityEngine.UI.ScrollRect | private |
m_VerticalScrollbarSpacing | UnityEngine.UI.ScrollRect | private |
m_VerticalScrollbarVisibility | UnityEngine.UI.ScrollRect | private |
m_ViewBounds | UnityEngine.UI.ScrollRect | private |
m_Viewport | UnityEngine.UI.ScrollRect | private |
m_ViewRect | UnityEngine.UI.ScrollRect | private |
m_VSliderExpand | UnityEngine.UI.ScrollRect | private |
m_VSliderWidth | UnityEngine.UI.ScrollRect | private |
minHeight | UnityEngine.UI.ScrollRect | |
minWidth | UnityEngine.UI.ScrollRect | |
MonoBehaviour() | UnityEngine.MonoBehaviour | inline |
MovementType enum name | UnityEngine.UI.ScrollRect | |
movementType | UnityEngine.UI.ScrollRect | |
name | UnityEngine.Object | |
normalizedPosition | UnityEngine.UI.ScrollRect | |
Object() | UnityEngine.Object | inline |
Object() | UnityEngine.Object | inlineprivatestatic |
objectIsNullMessage | UnityEngine.Object | privatestatic |
OffsetOfInstanceIDInCPlusPlusObject | UnityEngine.Object | packagestatic |
OnBeforeTransformParentChanged() | UnityEngine.EventSystems.UIBehaviour | inlineprotectedvirtual |
OnBeginDrag(PointerEventData eventData) | UnityEngine.UI.ScrollRect | inlinevirtual |
OnCanvasGroupChanged() | UnityEngine.EventSystems.UIBehaviour | inlineprotectedvirtual |
OnCanvasHierarchyChanged() | UnityEngine.EventSystems.UIBehaviour | inlineprotectedvirtual |
OnDestroy() | UnityEngine.EventSystems.UIBehaviour | inlineprotectedvirtual |
OnDidApplyAnimationProperties() | UnityEngine.EventSystems.UIBehaviour | inlineprotectedvirtual |
OnDisable() | UnityEngine.UI.ScrollRect | inlineprotectedvirtual |
OnDrag(PointerEventData eventData) | UnityEngine.UI.ScrollRect | inlinevirtual |
OnEnable() | UnityEngine.UI.ScrollRect | inlineprotectedvirtual |
OnEndDrag(PointerEventData eventData) | UnityEngine.UI.ScrollRect | inlinevirtual |
OnInitializePotentialDrag(PointerEventData eventData) | UnityEngine.UI.ScrollRect | inlinevirtual |
OnRectTransformDimensionsChange() | UnityEngine.UI.ScrollRect | inlineprotectedvirtual |
OnScroll(PointerEventData data) | UnityEngine.UI.ScrollRect | inlinevirtual |
OnTransformParentChanged() | UnityEngine.EventSystems.UIBehaviour | inlineprotectedvirtual |
onValueChanged | UnityEngine.UI.ScrollRect | |
operator bool(Object exists) | UnityEngine.Object | inlinestatic |
operator!=(Object x, Object y) | UnityEngine.Object | inlinestatic |
operator==(Object x, Object y) | UnityEngine.Object | inlinestatic |
preferredHeight | UnityEngine.UI.ScrollRect | |
preferredWidth | UnityEngine.UI.ScrollRect | |
print(object message) | UnityEngine.MonoBehaviour | inlinestatic |
Rebuild(CanvasUpdate executing) | UnityEngine.UI.ScrollRect | inlinevirtual |
rectTransform | UnityEngine.UI.ScrollRect | private |
RubberDelta(float overStretching, float viewSize) | UnityEngine.UI.ScrollRect | inlineprivatestatic |
ScrollbarVisibility enum name | UnityEngine.UI.ScrollRect | |
ScrollRect() | UnityEngine.UI.ScrollRect | inlineprotected |
scrollSensitivity | UnityEngine.UI.ScrollRect | |
SetContentAnchoredPosition(Vector2 position) | UnityEngine.UI.ScrollRect | inlineprotectedvirtual |
SetDirty() | UnityEngine.UI.ScrollRect | inlineprotected |
SetDirtyCaching() | UnityEngine.UI.ScrollRect | inlineprotected |
SetHorizontalNormalizedPosition(float value) | UnityEngine.UI.ScrollRect | inlineprivate |
SetLayoutHorizontal() | UnityEngine.UI.ScrollRect | inlinevirtual |
SetLayoutVertical() | UnityEngine.UI.ScrollRect | inlinevirtual |
SetName([NotNull("NullExceptionObject")] Object obj, string name) | UnityEngine.Object | private |
SetNormalizedPosition(float value, int axis) | UnityEngine.UI.ScrollRect | inlineprotectedvirtual |
SetVerticalNormalizedPosition(float value) | UnityEngine.UI.ScrollRect | inlineprivate |
Start() | UnityEngine.EventSystems.UIBehaviour | inlineprotectedvirtual |
StartCoroutine(string methodName) | UnityEngine.MonoBehaviour | inline |
StartCoroutine(string methodName, [DefaultValue("null")] object value) | UnityEngine.MonoBehaviour | inline |
StartCoroutine(IEnumerator routine) | UnityEngine.MonoBehaviour | inline |
StartCoroutine_Auto(IEnumerator routine) | UnityEngine.MonoBehaviour | inline |
StartCoroutineManaged(string methodName, object value) | UnityEngine.MonoBehaviour | private |
StartCoroutineManaged2(IEnumerator enumerator) | UnityEngine.MonoBehaviour | private |
StopAllCoroutines() | UnityEngine.MonoBehaviour | |
StopCoroutine(IEnumerator routine) | UnityEngine.MonoBehaviour | inline |
StopCoroutine(Coroutine routine) | UnityEngine.MonoBehaviour | inline |
StopCoroutine(string methodName) | UnityEngine.MonoBehaviour | |
StopCoroutineFromEnumeratorManaged(IEnumerator routine) | UnityEngine.MonoBehaviour | private |
StopCoroutineManaged(Coroutine routine) | UnityEngine.MonoBehaviour | private |
StopMovement() | UnityEngine.UI.ScrollRect | inlinevirtual |
ToString() | UnityEngine.Object | inline |
ToString(Object obj) | UnityEngine.Object | private |
UnityEngine::EventSystems::UIBehaviour.transform | UnityEngine.Component | |
UnityEngine::UI::ICanvasElement.transform | UnityEngine.UI.ICanvasElement | |
UIBehaviour() | UnityEngine.EventSystems.UIBehaviour | inlineprotected |
UpdateBounds() | UnityEngine.UI.ScrollRect | inlineprotected |
UpdateCachedData() | UnityEngine.UI.ScrollRect | inlineprivate |
UpdateOneScrollbarVisibility(bool xScrollingNeeded, bool xAxisEnabled, ScrollRect.ScrollbarVisibility scrollbarVisibility, Scrollbar scrollbar) | UnityEngine.UI.ScrollRect | inlineprivatestatic |
UpdatePrevData() | UnityEngine.UI.ScrollRect | inlineprotected |
UpdateScrollbarLayout() | UnityEngine.UI.ScrollRect | inlineprivate |
UpdateScrollbars(Vector2 offset) | UnityEngine.UI.ScrollRect | inlineprivate |
UpdateScrollbarVisibility() | UnityEngine.UI.ScrollRect | inlineprivate |
useGUILayout | UnityEngine.MonoBehaviour | |
velocity | UnityEngine.UI.ScrollRect | |
vertical | UnityEngine.UI.ScrollRect | |
verticalNormalizedPosition | UnityEngine.UI.ScrollRect | |
verticalScrollbar | UnityEngine.UI.ScrollRect | |
verticalScrollbarSpacing | UnityEngine.UI.ScrollRect | |
verticalScrollbarVisibility | UnityEngine.UI.ScrollRect | |
viewport | UnityEngine.UI.ScrollRect | |
viewRect | UnityEngine.UI.ScrollRect | protected |
vScrollingNeeded | UnityEngine.UI.ScrollRect | private |