| AdjustBounds(ref Bounds viewBounds, ref Vector2 contentPivot, ref Vector3 contentSize, ref Vector3 contentPos) | UnityEngine.UI.ScrollRect | inlinepackagestatic |
| Awake() | UnityEngine.EventSystems.UIBehaviour | inlineprotectedvirtual |
| Behaviour() | UnityEngine.Behaviour | inline |
| CalculateLayoutInputHorizontal() | UnityEngine.UI.ScrollRect | inlinevirtual |
| CalculateLayoutInputVertical() | UnityEngine.UI.ScrollRect | inlinevirtual |
| CalculateOffset(Vector2 delta) | UnityEngine.UI.ScrollRect | inlineprivate |
| CancelInvoke() | UnityEngine.MonoBehaviour | inline |
| CancelInvoke(string methodName) | UnityEngine.MonoBehaviour | inline |
| CancelInvoke([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName) | UnityEngine.MonoBehaviour | private |
| CheckNullArgument(object arg, string message) | UnityEngine.Object | inlineprivatestatic |
| cloneDestroyedMessage | UnityEngine.Object | privatestatic |
| CompareBaseObjects(Object lhs, Object rhs) | UnityEngine.Object | inlineprivatestatic |
| Component() | UnityEngine.Component | inline |
| content | UnityEngine.UI.ScrollRect | |
| decelerationRate | UnityEngine.UI.ScrollRect | |
| Destroy(Object obj, [DefaultValue("0.0F")] float t) | UnityEngine.Object | |
| Destroy(Object obj) | UnityEngine.Object | inlinestatic |
| DestroyImmediate(Object obj, [DefaultValue("false")] bool allowDestroyingAssets) | UnityEngine.Object | |
| DestroyImmediate(Object obj) | UnityEngine.Object | inlinestatic |
| DontDestroyOnLoad([NotNull("NullExceptionObject")] Object target) | UnityEngine.Object | |
| elasticity | UnityEngine.UI.ScrollRect | |
| enabled | UnityEngine.Behaviour | |
| EnsureLayoutHasRebuilt() | UnityEngine.UI.ScrollRect | inlineprivate |
| Equals(object other) | UnityEngine.Object | inline |
| FindObjectFromInstanceID(int instanceID) | UnityEngine.Object | package |
| FindObjectsOfType(Type type, bool includeInactive) | UnityEngine.Object | |
| FindObjectsOfType< T >() | UnityEngine.Object | inlinestatic |
| flexibleHeight | UnityEngine.UI.ScrollRect | |
| flexibleWidth | UnityEngine.UI.ScrollRect | |
| gameObject | UnityEngine.Component | |
| get_transform() | UnityEngine.UI.ScrollRect | inlineprivate |
| GetBounds() | UnityEngine.UI.ScrollRect | inlineprivate |
| GetCachedPtr() | UnityEngine.Object | inlineprivate |
| GetComponent(Type type) | UnityEngine.Component | inline |
| GetComponent< T >() | UnityEngine.Component | inline |
| GetComponentFastPath(Type type, IntPtr oneFurtherThanResultValue) | UnityEngine.Component | package |
| GetComponentInChildren(Type t, bool includeInactive) | UnityEngine.Component | inline |
| GetComponentInChildren< T >() | UnityEngine.Component | inline |
| GetComponentInParent(Type t, bool includeInactive) | UnityEngine.Component | inline |
| GetComponentInParent< T >() | UnityEngine.Component | inline |
| GetComponents(Type type, List< Component > results) | UnityEngine.Component | inline |
| GetComponents< T >(List< T > results) | UnityEngine.Component | inline |
| GetComponents< T >() | UnityEngine.Component | inline |
| GetComponentsForListInternal(Type searchType, object resultList) | UnityEngine.Component | private |
| GetComponentsInChildren< T >(bool includeInactive) | UnityEngine.Component | inline |
| GetComponentsInChildren< T >(bool includeInactive, List< T > result) | UnityEngine.Component | inline |
| GetComponentsInChildren< T >(List< T > results) | UnityEngine.Component | inline |
| GetComponentsInParent< T >(bool includeInactive) | UnityEngine.Component | inline |
| GetComponentsInParent< T >(bool includeInactive, List< T > results) | UnityEngine.Component | inline |
| GetComponentsInParent< T >() | UnityEngine.Component | inline |
| GetHashCode() | UnityEngine.Object | inline |
| GetInstanceID() | UnityEngine.Object | inline |
| GetName([NotNull("NullExceptionObject")] Object obj) | UnityEngine.Object | private |
| GetOffsetOfInstanceIDInCPlusPlusObject() | UnityEngine.Object | private |
| GetScriptClassName() | UnityEngine.MonoBehaviour | package |
| GraphicUpdateComplete() | UnityEngine.UI.ScrollRect | inlinevirtual |
| hideFlags | UnityEngine.Object | |
| horizontal | UnityEngine.UI.ScrollRect | |
| horizontalNormalizedPosition | UnityEngine.UI.ScrollRect | |
| horizontalScrollbar | UnityEngine.UI.ScrollRect | |
| horizontalScrollbarSpacing | UnityEngine.UI.ScrollRect | |
| horizontalScrollbarVisibility | UnityEngine.UI.ScrollRect | |
| hScrollingNeeded | UnityEngine.UI.ScrollRect | private |
| inertia | UnityEngine.UI.ScrollRect | |
| Instantiate(Object original, Vector3 position, Quaternion rotation) | UnityEngine.Object | inlinestatic |
| Instantiate(Object original) | UnityEngine.Object | inlinestatic |
| Instantiate< T >(T original) | UnityEngine.Object | inlinestatic |
| Instantiate< T >(T original, Vector3 position, Quaternion rotation) | UnityEngine.Object | inlinestatic |
| Internal_CancelInvokeAll([NotNull("NullExceptionObject")] MonoBehaviour self) | UnityEngine.MonoBehaviour | private |
| Internal_CloneSingle([NotNull("NullExceptionObject")] Object data) | UnityEngine.Object | private |
| Internal_InstantiateSingle([NotNull("NullExceptionObject")] Object data, Vector3 pos, Quaternion rot) | UnityEngine.Object | inlineprivatestatic |
| Internal_InstantiateSingle_Injected(Object data, ref Vector3 pos, ref Quaternion rot) | UnityEngine.Object | private |
| Internal_IsInvokingAll([NotNull("NullExceptionObject")] MonoBehaviour self) | UnityEngine.MonoBehaviour | private |
| InternalCalculateOffset(ref Bounds viewBounds, ref Bounds contentBounds, bool horizontal, bool vertical, ScrollRect.MovementType movementType, ref Vector2 delta) | UnityEngine.UI.ScrollRect | inlinepackagestatic |
| InternalGetBounds(Vector3[] corners, ref Matrix4x4 viewWorldToLocalMatrix) | UnityEngine.UI.ScrollRect | inlinepackagestatic |
| Invoke(string methodName, float time) | UnityEngine.MonoBehaviour | inline |
| InvokeDelayed([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName, float time, float repeatRate) | UnityEngine.MonoBehaviour | private |
| InvokeRepeating(string methodName, float time, float repeatRate) | UnityEngine.MonoBehaviour | inline |
| IsActive() | UnityEngine.UI.ScrollRect | inlinevirtual |
| isActiveAndEnabled | UnityEngine.Behaviour | |
| UnityEngine::EventSystems::UIBehaviour.IsDestroyed() | UnityEngine.EventSystems.UIBehaviour | inline |
| UnityEngine::UI::ICanvasElement.IsDestroyed() | UnityEngine.UI.ICanvasElement | |
| IsInvoking() | UnityEngine.MonoBehaviour | inline |
| IsInvoking(string methodName) | UnityEngine.MonoBehaviour | inline |
| IsInvoking([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName) | UnityEngine.MonoBehaviour | private |
| IsNativeObjectAlive(Object o) | UnityEngine.Object | inlineprivatestatic |
| IsObjectMonoBehaviour([NotNull("NullExceptionObject")] Object obj) | UnityEngine.MonoBehaviour | private |
| LateUpdate() | UnityEngine.UI.ScrollRect | inlineprotectedvirtual |
| LayoutComplete() | UnityEngine.UI.ScrollRect | inlinevirtual |
| layoutPriority | UnityEngine.UI.ScrollRect | |
| m_CachedPtr | UnityEngine.Object | private |
| m_Content | UnityEngine.UI.ScrollRect | private |
| m_ContentBounds | UnityEngine.UI.ScrollRect | protected |
| m_ContentStartPosition | UnityEngine.UI.ScrollRect | protected |
| m_Corners | UnityEngine.UI.ScrollRect | private |
| m_DecelerationRate | UnityEngine.UI.ScrollRect | private |
| m_Dragging | UnityEngine.UI.ScrollRect | private |
| m_Elasticity | UnityEngine.UI.ScrollRect | private |
| m_HasRebuiltLayout | UnityEngine.UI.ScrollRect | private |
| m_Horizontal | UnityEngine.UI.ScrollRect | private |
| m_HorizontalScrollbar | UnityEngine.UI.ScrollRect | private |
| m_HorizontalScrollbarRect | UnityEngine.UI.ScrollRect | private |
| m_HorizontalScrollbarSpacing | UnityEngine.UI.ScrollRect | private |
| m_HorizontalScrollbarVisibility | UnityEngine.UI.ScrollRect | private |
| m_HSliderExpand | UnityEngine.UI.ScrollRect | private |
| m_HSliderHeight | UnityEngine.UI.ScrollRect | private |
| m_Inertia | UnityEngine.UI.ScrollRect | private |
| m_MovementType | UnityEngine.UI.ScrollRect | private |
| m_OnValueChanged | UnityEngine.UI.ScrollRect | private |
| m_PointerStartLocalCursor | UnityEngine.UI.ScrollRect | private |
| m_PrevContentBounds | UnityEngine.UI.ScrollRect | private |
| m_PrevPosition | UnityEngine.UI.ScrollRect | private |
| m_PrevViewBounds | UnityEngine.UI.ScrollRect | private |
| m_Rect | UnityEngine.UI.ScrollRect | private |
| m_Scrolling | UnityEngine.UI.ScrollRect | private |
| m_ScrollSensitivity | UnityEngine.UI.ScrollRect | private |
| m_Tracker | UnityEngine.UI.ScrollRect | private |
| m_Velocity | UnityEngine.UI.ScrollRect | private |
| m_Vertical | UnityEngine.UI.ScrollRect | private |
| m_VerticalScrollbar | UnityEngine.UI.ScrollRect | private |
| m_VerticalScrollbarRect | UnityEngine.UI.ScrollRect | private |
| m_VerticalScrollbarSpacing | UnityEngine.UI.ScrollRect | private |
| m_VerticalScrollbarVisibility | UnityEngine.UI.ScrollRect | private |
| m_ViewBounds | UnityEngine.UI.ScrollRect | private |
| m_Viewport | UnityEngine.UI.ScrollRect | private |
| m_ViewRect | UnityEngine.UI.ScrollRect | private |
| m_VSliderExpand | UnityEngine.UI.ScrollRect | private |
| m_VSliderWidth | UnityEngine.UI.ScrollRect | private |
| minHeight | UnityEngine.UI.ScrollRect | |
| minWidth | UnityEngine.UI.ScrollRect | |
| MonoBehaviour() | UnityEngine.MonoBehaviour | inline |
| MovementType enum name | UnityEngine.UI.ScrollRect | |
| movementType | UnityEngine.UI.ScrollRect | |
| name | UnityEngine.Object | |
| normalizedPosition | UnityEngine.UI.ScrollRect | |
| Object() | UnityEngine.Object | inline |
| Object() | UnityEngine.Object | inlineprivatestatic |
| objectIsNullMessage | UnityEngine.Object | privatestatic |
| OffsetOfInstanceIDInCPlusPlusObject | UnityEngine.Object | packagestatic |
| OnBeforeTransformParentChanged() | UnityEngine.EventSystems.UIBehaviour | inlineprotectedvirtual |
| OnBeginDrag(PointerEventData eventData) | UnityEngine.UI.ScrollRect | inlinevirtual |
| OnCanvasGroupChanged() | UnityEngine.EventSystems.UIBehaviour | inlineprotectedvirtual |
| OnCanvasHierarchyChanged() | UnityEngine.EventSystems.UIBehaviour | inlineprotectedvirtual |
| OnDestroy() | UnityEngine.EventSystems.UIBehaviour | inlineprotectedvirtual |
| OnDidApplyAnimationProperties() | UnityEngine.EventSystems.UIBehaviour | inlineprotectedvirtual |
| OnDisable() | UnityEngine.UI.ScrollRect | inlineprotectedvirtual |
| OnDrag(PointerEventData eventData) | UnityEngine.UI.ScrollRect | inlinevirtual |
| OnEnable() | UnityEngine.UI.ScrollRect | inlineprotectedvirtual |
| OnEndDrag(PointerEventData eventData) | UnityEngine.UI.ScrollRect | inlinevirtual |
| OnInitializePotentialDrag(PointerEventData eventData) | UnityEngine.UI.ScrollRect | inlinevirtual |
| OnRectTransformDimensionsChange() | UnityEngine.UI.ScrollRect | inlineprotectedvirtual |
| OnScroll(PointerEventData data) | UnityEngine.UI.ScrollRect | inlinevirtual |
| OnTransformParentChanged() | UnityEngine.EventSystems.UIBehaviour | inlineprotectedvirtual |
| onValueChanged | UnityEngine.UI.ScrollRect | |
| operator bool(Object exists) | UnityEngine.Object | inlinestatic |
| operator!=(Object x, Object y) | UnityEngine.Object | inlinestatic |
| operator==(Object x, Object y) | UnityEngine.Object | inlinestatic |
| preferredHeight | UnityEngine.UI.ScrollRect | |
| preferredWidth | UnityEngine.UI.ScrollRect | |
| print(object message) | UnityEngine.MonoBehaviour | inlinestatic |
| Rebuild(CanvasUpdate executing) | UnityEngine.UI.ScrollRect | inlinevirtual |
| rectTransform | UnityEngine.UI.ScrollRect | private |
| RubberDelta(float overStretching, float viewSize) | UnityEngine.UI.ScrollRect | inlineprivatestatic |
| ScrollbarVisibility enum name | UnityEngine.UI.ScrollRect | |
| ScrollRect() | UnityEngine.UI.ScrollRect | inlineprotected |
| scrollSensitivity | UnityEngine.UI.ScrollRect | |
| SetContentAnchoredPosition(Vector2 position) | UnityEngine.UI.ScrollRect | inlineprotectedvirtual |
| SetDirty() | UnityEngine.UI.ScrollRect | inlineprotected |
| SetDirtyCaching() | UnityEngine.UI.ScrollRect | inlineprotected |
| SetHorizontalNormalizedPosition(float value) | UnityEngine.UI.ScrollRect | inlineprivate |
| SetLayoutHorizontal() | UnityEngine.UI.ScrollRect | inlinevirtual |
| SetLayoutVertical() | UnityEngine.UI.ScrollRect | inlinevirtual |
| SetName([NotNull("NullExceptionObject")] Object obj, string name) | UnityEngine.Object | private |
| SetNormalizedPosition(float value, int axis) | UnityEngine.UI.ScrollRect | inlineprotectedvirtual |
| SetVerticalNormalizedPosition(float value) | UnityEngine.UI.ScrollRect | inlineprivate |
| Start() | UnityEngine.EventSystems.UIBehaviour | inlineprotectedvirtual |
| StartCoroutine(string methodName) | UnityEngine.MonoBehaviour | inline |
| StartCoroutine(string methodName, [DefaultValue("null")] object value) | UnityEngine.MonoBehaviour | inline |
| StartCoroutine(IEnumerator routine) | UnityEngine.MonoBehaviour | inline |
| StartCoroutine_Auto(IEnumerator routine) | UnityEngine.MonoBehaviour | inline |
| StartCoroutineManaged(string methodName, object value) | UnityEngine.MonoBehaviour | private |
| StartCoroutineManaged2(IEnumerator enumerator) | UnityEngine.MonoBehaviour | private |
| StopAllCoroutines() | UnityEngine.MonoBehaviour | |
| StopCoroutine(IEnumerator routine) | UnityEngine.MonoBehaviour | inline |
| StopCoroutine(Coroutine routine) | UnityEngine.MonoBehaviour | inline |
| StopCoroutine(string methodName) | UnityEngine.MonoBehaviour | |
| StopCoroutineFromEnumeratorManaged(IEnumerator routine) | UnityEngine.MonoBehaviour | private |
| StopCoroutineManaged(Coroutine routine) | UnityEngine.MonoBehaviour | private |
| StopMovement() | UnityEngine.UI.ScrollRect | inlinevirtual |
| ToString() | UnityEngine.Object | inline |
| ToString(Object obj) | UnityEngine.Object | private |
| UnityEngine::EventSystems::UIBehaviour.transform | UnityEngine.Component | |
| UnityEngine::UI::ICanvasElement.transform | UnityEngine.UI.ICanvasElement | |
| UIBehaviour() | UnityEngine.EventSystems.UIBehaviour | inlineprotected |
| UpdateBounds() | UnityEngine.UI.ScrollRect | inlineprotected |
| UpdateCachedData() | UnityEngine.UI.ScrollRect | inlineprivate |
| UpdateOneScrollbarVisibility(bool xScrollingNeeded, bool xAxisEnabled, ScrollRect.ScrollbarVisibility scrollbarVisibility, Scrollbar scrollbar) | UnityEngine.UI.ScrollRect | inlineprivatestatic |
| UpdatePrevData() | UnityEngine.UI.ScrollRect | inlineprotected |
| UpdateScrollbarLayout() | UnityEngine.UI.ScrollRect | inlineprivate |
| UpdateScrollbars(Vector2 offset) | UnityEngine.UI.ScrollRect | inlineprivate |
| UpdateScrollbarVisibility() | UnityEngine.UI.ScrollRect | inlineprivate |
| useGUILayout | UnityEngine.MonoBehaviour | |
| velocity | UnityEngine.UI.ScrollRect | |
| vertical | UnityEngine.UI.ScrollRect | |
| verticalNormalizedPosition | UnityEngine.UI.ScrollRect | |
| verticalScrollbar | UnityEngine.UI.ScrollRect | |
| verticalScrollbarSpacing | UnityEngine.UI.ScrollRect | |
| verticalScrollbarVisibility | UnityEngine.UI.ScrollRect | |
| viewport | UnityEngine.UI.ScrollRect | |
| viewRect | UnityEngine.UI.ScrollRect | protected |
| vScrollingNeeded | UnityEngine.UI.ScrollRect | private |