terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.Bounds Struct Reference
+ Inheritance diagram for UnityEngine.Bounds:
+ Collaboration diagram for UnityEngine.Bounds:

Public Member Functions

 Bounds (Vector3 center, Vector3 size)
 
override int GetHashCode ()
 
override bool Equals (object other)
 
bool Equals (Bounds other)
 
void SetMinMax (Vector3 min, Vector3 max)
 
void Encapsulate (Vector3 point)
 
override string ToString ()
 
string ToString (string format, IFormatProvider formatProvider)
 
bool Equals (T other)
 
string ToString (string format, global::System.IFormatProvider formatProvider)
 

Static Public Member Functions

static bool operator== (Bounds lhs, Bounds rhs)
 
static bool operator!= (Bounds lhs, Bounds rhs)
 

Properties

Vector3 center [get, set]
 
Vector3 size [get, set]
 
Vector3 extents [get, set]
 
Vector3 min [get, set]
 
Vector3 max [get, set]
 

Private Attributes

Vector3 m_Center
 
Vector3 m_Extents
 

Detailed Description

Definition at line 18 of file Bounds.cs.


The documentation for this struct was generated from the following file: