terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ verticalScrollbarVisibility

ScrollRect.ScrollbarVisibility UnityEngine.UI.ScrollRect.verticalScrollbarVisibility
getset

Definition at line 273 of file ScrollRect.cs.

274 {
275 [global::Cpp2ILInjected.Token(Token = "0x60003D5")]
276 [global::Cpp2ILInjected.Address(RVA = "0x1FD5108", Offset = "0x1FD5108", Length = "0x8")]
277 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
278 get
279 {
280 throw null;
281 }
282 [global::Cpp2ILInjected.Token(Token = "0x60003D6")]
283 [global::Cpp2ILInjected.Address(RVA = "0x1FD5110", Offset = "0x1FD5110", Length = "0x8")]
284 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(DefaultControls), Member = "CreateDropdown", MemberParameters = new object[] { typeof(DefaultControls.Resources) }, ReturnType = typeof(GameObject))]
285 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(DefaultControls), Member = "CreateScrollView", MemberParameters = new object[] { typeof(DefaultControls.Resources) }, ReturnType = typeof(GameObject))]
286 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 2)]
287 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(ScrollRect), Member = "SetDirtyCaching", ReturnType = typeof(void))]
288 set
289 {
290 throw null;
291 }
292 }
class f__AnonymousType0<< Count > j__TPar