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virtual void | SetValueWithoutNotify (float input) |
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virtual void | Rebuild (CanvasUpdate executing) |
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virtual void | LayoutComplete () |
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virtual void | GraphicUpdateComplete () |
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virtual void | OnBeginDrag (PointerEventData eventData) |
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virtual void | OnDrag (PointerEventData eventData) |
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override void | OnPointerDown (PointerEventData eventData) |
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override void | OnPointerUp (PointerEventData eventData) |
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override void | OnMove (AxisEventData eventData) |
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override Selectable | FindSelectableOnLeft () |
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override Selectable | FindSelectableOnRight () |
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override Selectable | FindSelectableOnUp () |
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override Selectable | FindSelectableOnDown () |
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virtual void | OnInitializePotentialDrag (PointerEventData eventData) |
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void | SetDirection (Scrollbar.Direction direction, bool includeRectLayouts) |
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virtual bool | IsInteractable () |
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Selectable | FindSelectable (Vector3 dir) |
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virtual void | OnPointerEnter (PointerEventData eventData) |
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virtual void | OnPointerExit (PointerEventData eventData) |
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virtual void | OnSelect (BaseEventData eventData) |
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virtual void | OnDeselect (BaseEventData eventData) |
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virtual void | Select () |
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virtual bool | IsActive () |
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bool | IsDestroyed () |
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bool | IsInvoking () |
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bool | IsInvoking (string methodName) |
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void | CancelInvoke () |
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void | CancelInvoke (string methodName) |
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void | Invoke (string methodName, float time) |
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void | InvokeRepeating (string methodName, float time, float repeatRate) |
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Coroutine | StartCoroutine (string methodName) |
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Coroutine | StartCoroutine (string methodName, [DefaultValue("null")] object value) |
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Coroutine | StartCoroutine (IEnumerator routine) |
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Coroutine | StartCoroutine_Auto (IEnumerator routine) |
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void | StopCoroutine (IEnumerator routine) |
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void | StopCoroutine (Coroutine routine) |
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void | StopCoroutine (string methodName) |
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void | StopAllCoroutines () |
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Component | GetComponent (Type type) |
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T | GetComponent< T > () |
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Component | GetComponentInChildren (Type t, bool includeInactive) |
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T | GetComponentInChildren< T > () |
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T[] | GetComponentsInChildren< T > (bool includeInactive) |
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void | GetComponentsInChildren< T > (bool includeInactive, List< T > result) |
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void | GetComponentsInChildren< T > (List< T > results) |
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Component | GetComponentInParent (Type t, bool includeInactive) |
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T | GetComponentInParent< T > () |
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T[] | GetComponentsInParent< T > (bool includeInactive) |
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void | GetComponentsInParent< T > (bool includeInactive, List< T > results) |
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T[] | GetComponentsInParent< T > () |
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void | GetComponents (Type type, List< Component > results) |
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void | GetComponents< T > (List< T > results) |
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T[] | GetComponents< T > () |
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unsafe int | GetInstanceID () |
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override int | GetHashCode () |
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override bool | Equals (object other) |
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static void | Destroy (Object obj, [DefaultValue("0.0F")] float t) |
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static void | DestroyImmediate (Object obj, [DefaultValue("false")] bool allowDestroyingAssets) |
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static Object[] | FindObjectsOfType (Type type, bool includeInactive) |
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static void | DontDestroyOnLoad ([NotNull("NullExceptionObject")] Object target) |
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override string | ToString () |
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bool | IsDestroyed () |
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void | UpdateCachedReferences () |
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void | Set (float input, bool sendCallback=true) |
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void | UpdateVisuals () |
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void | UpdateDrag (PointerEventData eventData) |
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void | DoUpdateDrag (Vector2 handleCorner, float remainingSize) |
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bool | MayDrag (PointerEventData eventData) |
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Transform UnityEngine.UI.ICanvasElement. | get_transform () |
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void | OnSetProperty () |
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void | OnApplicationFocus (bool hasFocus) |
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void | Navigate (AxisEventData eventData, Selectable sel) |
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void | StartColorTween (Color targetColor, bool instant) |
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void | DoSpriteSwap (Sprite newSprite) |
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void | TriggerAnimation (string triggername) |
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void | EvaluateAndTransitionToSelectionState () |
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static bool | IsInvoking ([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName) |
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static void | CancelInvoke ([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName) |
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static void | Internal_CancelInvokeAll ([NotNull("NullExceptionObject")] MonoBehaviour self) |
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static bool | Internal_IsInvokingAll ([NotNull("NullExceptionObject")] MonoBehaviour self) |
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static void | InvokeDelayed ([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName, float time, float repeatRate) |
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static bool | IsObjectMonoBehaviour ([NotNull("NullExceptionObject")] Object obj) |
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Coroutine | StartCoroutineManaged (string methodName, object value) |
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Coroutine | StartCoroutineManaged2 (IEnumerator enumerator) |
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void | StopCoroutineManaged (Coroutine routine) |
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void | StopCoroutineFromEnumeratorManaged (IEnumerator routine) |
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void | GetComponentsForListInternal (Type searchType, object resultList) |
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IntPtr | GetCachedPtr () |
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static string | ToString (Object obj) |
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static int | GetOffsetOfInstanceIDInCPlusPlusObject () |
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static Object | Internal_CloneSingle ([NotNull("NullExceptionObject")] Object data) |
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static string | GetName ([NotNull("NullExceptionObject")] Object obj) |
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static void | SetName ([NotNull("NullExceptionObject")] Object obj, string name) |
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static Object | Internal_InstantiateSingle_Injected (Object data, ref Vector3 pos, ref Quaternion rot) |
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Definition at line 17 of file Scrollbar.cs.