terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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int Terraria.Projectile.alpha |
Definition at line 8197 of file Projectile.cs.
Referenced by Terraria.Projectile.AI_001(), Terraria.Projectile.AI_002(), Terraria.Projectile.AI_014(), Terraria.Projectile.AI_029(), Terraria.Projectile.AI_033(), Terraria.Projectile.AI_036(), Terraria.Projectile.AI_039(), Terraria.Projectile.AI_040(), Terraria.Projectile.AI_044(), Terraria.Projectile.AI_058(), Terraria.Projectile.AI_065(), Terraria.Projectile.AI_068(), Terraria.Projectile.AI_131_FlameBurstShot(), Terraria.Projectile.AI_140_MonkStaffT1(), Terraria.Projectile.AI_143_MonkStaffT2Ghast(), Terraria.Projectile.AI_151_SuperStar(), Terraria.Projectile.AI_152_SuperStarSlash(), Terraria.Projectile.AI_154_VoidLens(), Terraria.Projectile.AI_155_MysticSnakeCoil(), Terraria.Projectile.AI_157_SharpTears(), Terraria.Projectile.AI_166_Dove(), Terraria.Projectile.AI_171_HallowBossRainbowStreak(), Terraria.Projectile.AI_180_FairyQueenSunDance(), Terraria.Projectile.AI_182_FinalFractal(), Terraria.Projectile.AI_186_PrincessWeapon(), Terraria.Projectile.AI_187_ShadowHand(), Terraria.Projectile.AI_192_JuminoAnimation(), Terraria.Projectile.AI_194_HorsemanPumpkin(), and Terraria.Projectile.GetAlpha().