terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ AI_180_FairyQueenSunDance()

void Terraria.Projectile.AI_180_FairyQueenSunDance ( )
inlineprivate

Definition at line 2926 of file Projectile.cs.

2927 {
2928 if (!true)
2929 {
2930 }
2931 Vector2 center = base.Center;
2932 int num = this.alpha;
2933 this.alpha = num;
2934 if (num == 0)
2935 {
2936 }
2937 int num2 = 17136;
2938 int num3 = 32768;
2939 if (num2 == 0)
2940 {
2941 }
2942 if (num3 == 0)
2943 {
2944 }
2945 if (num3 != 0)
2946 {
2947 }
2948 if (num3 == 0)
2949 {
2950 }
2951 if (!true)
2952 {
2953 }
2954 float num4 = this.rotation;
2955 float num5;
2956 Vector2 vector = num5.ToRotationVector2();
2957 int num6 = 255;
2958 float num7;
2959 float num8;
2960 float num9;
2961 Vector3 vector2 = Main.hslToRgb(num7, num8, num9, (byte)num6).ToVector3();
2962 float num10 = this.scale;
2963 float num11 = this.scale;
2964 Vector2 center2 = base.Center;
2965 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Projectile.alpha, Terraria.Main.hslToRgb(), j__TPar, Terraria.Projectile.rotation, and Terraria.Projectile.scale.