terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ AI_029()

void Terraria.Projectile.AI_029 ( )
inlineprivate

Definition at line 5592 of file Projectile.cs.

5593 {
5594 int num = this.type;
5595 int num2 = this.frameCounter;
5597 if (this.frame != 0)
5598 {
5599 return;
5600 }
5601 int num3 = this.alpha;
5602 this.alpha = num3;
5603 if (32640 == 0)
5604 {
5605 }
5606 int num4;
5607 if (num4 == 0)
5608 {
5609 }
5610 float y = this.velocity.Y;
5611 this.velocity.Y = y;
5612 }
class f__AnonymousType0<< Count > j__TPar
Vector2 velocity
Definition Entity.cs:463

References Terraria.Projectile.alpha, Terraria.Projectile.frame, Terraria.Projectile.frameCounter, j__TPar, Terraria.Projectile.type, Terraria.Entity.velocity, and Microsoft.Xna.Framework.Vector2.Y.