Terraria v1.4.4.9
Terraria source code documentation
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float Microsoft.Xna.Framework.Vector3.Y |
Definition at line 17 of file Vector3.cs.
Referenced by Microsoft.Xna.Framework.Color.Color(), Microsoft.Xna.Framework.Plane.Plane(), Microsoft.Xna.Framework.Quaternion.Quaternion(), Microsoft.Xna.Framework.Vector3.Vector3(), Microsoft.Xna.Framework.Vector3.Vector3(), Microsoft.Xna.Framework.Vector3.Vector3(), Microsoft.Xna.Framework.Vector3.Add(), Terraria.Graphics.Light.LegacyLighting.AddLight(), Terraria.Lighting.AddLight(), ReLogic.Peripherals.RGB.DeviceColorProfile.Apply(), ReLogic.Peripherals.RGB.DeviceColorProfile.Apply(), Terraria.Graphics.Light.TileLightScanner.ApplyTileLight(), Microsoft.Xna.Framework.Vector3.Barycentric(), Terraria.Graphics.Light.LightMap.BlurLine(), Terraria.DelegateMethods.CastLightOpen_StopForSolids(), Terraria.DelegateMethods.CastLightOpen_StopForSolids_ScaleWithDistance(), Microsoft.Xna.Framework.Vector3.CatmullRom(), Microsoft.Xna.Framework.Vector3.Clamp(), Terraria.Graphics.Light.LightMap.Clear(), Microsoft.Xna.Framework.BoundingBox.Contains(), Microsoft.Xna.Framework.BoundingSphere.Contains(), Microsoft.Xna.Framework.BoundingBox.Contains(), Microsoft.Xna.Framework.BoundingBox.Contains(), Microsoft.Xna.Framework.BoundingBox.Contains(), Microsoft.Xna.Framework.Matrix.CreateBillboard(), Microsoft.Xna.Framework.Matrix.CreateConstrainedBillboard(), Microsoft.Xna.Framework.Matrix.CreateConstrainedBillboard(), Microsoft.Xna.Framework.Matrix.CreateFromAxisAngle(), Microsoft.Xna.Framework.BoundingSphere.CreateFromPoints(), Microsoft.Xna.Framework.Matrix.CreateLookAt(), Microsoft.Xna.Framework.Matrix.CreateLookAt(), Microsoft.Xna.Framework.Matrix.CreateScale(), Microsoft.Xna.Framework.Matrix.CreateShadow(), Microsoft.Xna.Framework.Matrix.CreateTranslation(), Microsoft.Xna.Framework.Matrix.CreateWorld(), Microsoft.Xna.Framework.Matrix.CreateWorld(), Microsoft.Xna.Framework.Vector3.Cross(), Microsoft.Xna.Framework.Vector3.Distance(), Microsoft.Xna.Framework.Vector3.DistanceSquared(), Microsoft.Xna.Framework.Vector3.Divide(), Microsoft.Xna.Framework.Plane.Equals(), Microsoft.Xna.Framework.Ray.Equals(), Microsoft.Xna.Framework.Vector3.Equals(), Terraria.Lighting.GetColor(), Terraria.Lighting.GetColor4Slice(), Terraria.Lighting.GetColor9Slice(), Terraria.Lighting.GetCornerColors(), Microsoft.Xna.Framework.BoundingBox.GetCorners(), Microsoft.Xna.Framework.BoundingBox.GetCorners(), Microsoft.Xna.Framework.Vector3.GetHashCode(), Terraria.GameContent.UI.States.UICharacterCreation.GetHSLSliderColorAt(), Terraria.GameContent.UI.States.UICharacterCreation.GetHSLSliderPosition(), Microsoft.Xna.Framework.BoundingBox.Intersects(), Microsoft.Xna.Framework.Plane.Intersects(), Microsoft.Xna.Framework.BoundingBox.Intersects(), Microsoft.Xna.Framework.BoundingBox.Intersects(), Microsoft.Xna.Framework.BoundingBox.Intersects(), Microsoft.Xna.Framework.BoundingBox.Intersects(), Microsoft.Xna.Framework.BoundingBox.Intersects(), Microsoft.Xna.Framework.Vector3.Length(), Microsoft.Xna.Framework.Vector3.LengthSquared(), Microsoft.Xna.Framework.Vector3.Lerp(), Microsoft.Xna.Framework.Vector3.Max(), ReLogic.Graphics.DynamicSpriteFont.MeasureString(), Microsoft.Xna.Framework.Vector3.Min(), Microsoft.Xna.Framework.Vector3.Multiply(), Microsoft.Xna.Framework.Vector3.Normalize(), Microsoft.Xna.Framework.Plane.operator!=(), Microsoft.Xna.Framework.Ray.operator!=(), Microsoft.Xna.Framework.Vector3.operator!=(), Microsoft.Xna.Framework.Vector3.operator*(), Microsoft.Xna.Framework.Vector3.operator+(), Microsoft.Xna.Framework.Vector3.operator-(), Microsoft.Xna.Framework.Vector3.operator/(), Microsoft.Xna.Framework.Ray.operator==(), Microsoft.Xna.Framework.Vector3.operator==(), Microsoft.Xna.Framework.Vector3.Reflect(), Terraria.Graphics.TileBatch.RenderBatch(), Terraria.DataStructures.ColorSlidersSet.SetHSL(), Terraria.DataStructures.ColorSlidersSet.SetHSL(), Microsoft.Xna.Framework.BoundingFrustum.SetMatrix(), Microsoft.Xna.Framework.Vector3.SmoothStep(), Terraria.DelegateMethods.SpreadLightOpen_StopForSolids(), Microsoft.Xna.Framework.Vector3.Subtract(), Microsoft.Xna.Framework.BoundingBox.SupportMapping(), ReLogic.Graphics.DynamicSpriteFont.SpriteCharacterData.ToGlyphMetric(), Microsoft.Xna.Framework.Vector3.ToString(), Microsoft.Xna.Framework.Plane.Transform(), Microsoft.Xna.Framework.Plane.Transform(), Terraria.Dust.UpdateDust(), Terraria.Mount.UpdateFrame(), Terraria.GameContent.UI.States.UICharacterCreation.UpdateHSL_S(), and Terraria.GameContent.UI.States.UICharacterCreation.UpdateHSLValue().