Terraria v1.4.4.9
Terraria source code documentation
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◆ operator==()

static bool Microsoft.Xna.Framework.Ray.operator== ( Ray a,
Ray b )
inlinestatic

Definition at line 170 of file Ray.cs.

171 {
172 if (a.Position.X == b.Position.X && a.Position.Y == b.Position.Y && a.Position.Z == b.Position.Z && a.Direction.X == b.Direction.X && a.Direction.Y == b.Direction.Y)
173 {
174 return a.Direction.Z == b.Direction.Z;
175 }
176 return false;
177 }

References Microsoft.Xna.Framework.Ray.Direction, Microsoft.Xna.Framework.Ray.Position, Microsoft.Xna.Framework.Vector3.X, Microsoft.Xna.Framework.Vector3.Y, and Microsoft.Xna.Framework.Vector3.Z.