Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 281 of file TileBatch.cs.
References Terraria.Graphics.TileBatch._graphicsDevice, Terraria.Graphics.TileBatch._vertexBuffer, Terraria.Graphics.TileBatch._vertexBufferPosition, Terraria.Graphics.TileBatch._vertices, Terraria.Graphics.VertexColors.BottomLeftColor, Terraria.Graphics.VertexColors.BottomRightColor, Microsoft.Xna.Framework.Graphics.VertexPositionColorTexture.Color, Terraria.Graphics.TileBatch.SpriteData.Colors, Terraria.Graphics.TileBatch.CORNER_OFFSET_X, Terraria.Graphics.TileBatch.CORNER_OFFSET_Y, System.Math.Cos(), System.count, Terraria.Graphics.TileBatch.SpriteData.Destination, Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawIndexedPrimitives(), Terraria.Graphics.TileBatch.SpriteData.Effects, Microsoft.Xna.Framework.Graphics.Texture2D.Height, System.offset, System.options, Terraria.Graphics.TileBatch.SpriteData.Origin, Microsoft.Xna.Framework.Graphics.VertexPositionColorTexture.Position, Terraria.Graphics.TileBatch.SpriteData.Rotation, System.Math.Sin(), Terraria.Graphics.TileBatch.SpriteData.Source, System.startIndex, Microsoft.Xna.Framework.Graphics.VertexPositionColorTexture.TextureCoordinate, Microsoft.Xna.Framework.Graphics.GraphicsDevice.Textures, Terraria.Graphics.VertexColors.TopLeftColor, Terraria.Graphics.VertexColors.TopRightColor, Microsoft.Xna.Framework.Vector4.W, Microsoft.Xna.Framework.Graphics.Texture2D.Width, Microsoft.Xna.Framework.Vector2.X, Microsoft.Xna.Framework.Vector3.X, Microsoft.Xna.Framework.Vector4.X, Microsoft.Xna.Framework.Vector2.Y, Microsoft.Xna.Framework.Vector3.Y, Microsoft.Xna.Framework.Vector4.Y, Microsoft.Xna.Framework.Vector3.Z, and Microsoft.Xna.Framework.Vector4.Z.
Referenced by Terraria.Graphics.TileBatch.Flush().