Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 117 of file BoundingFrustum.cs.
References Microsoft.Xna.Framework.BoundingFrustum.ComputeIntersection(), Microsoft.Xna.Framework.BoundingFrustum.ComputeIntersectionLine(), Microsoft.Xna.Framework.BoundingFrustum.cornerArray, Microsoft.Xna.Framework.Plane.D, Microsoft.Xna.Framework.Vector3.Length(), Microsoft.Xna.Framework.BoundingFrustum.matrix, Microsoft.Xna.Framework.Plane.Normal, Microsoft.Xna.Framework.BoundingFrustum.planes, System.value, Microsoft.Xna.Framework.Vector3.X, Microsoft.Xna.Framework.Vector3.Y, and Microsoft.Xna.Framework.Vector3.Z.
Referenced by Microsoft.Xna.Framework.BoundingFrustum.BoundingFrustum().