Terraria v1.4.4.9
Terraria source code documentation
|
|
inlinestatic |
Definition at line 204 of file Vector3.cs.
References Microsoft.Xna.Framework.Vector3.X, Microsoft.Xna.Framework.Vector3.Y, and Microsoft.Xna.Framework.Vector3.Z.
Referenced by Microsoft.Xna.Framework.BoundingFrustum.ComputeIntersectionLine(), Microsoft.Xna.Framework.Matrix.CreateBillboard(), Microsoft.Xna.Framework.Matrix.CreateBillboard(), Microsoft.Xna.Framework.Matrix.CreateConstrainedBillboard(), Microsoft.Xna.Framework.Matrix.CreateConstrainedBillboard(), Microsoft.Xna.Framework.Matrix.CreateLookAt(), Microsoft.Xna.Framework.Matrix.CreateLookAt(), Microsoft.Xna.Framework.Matrix.CreateWorld(), Microsoft.Xna.Framework.Matrix.CreateWorld(), and Microsoft.Xna.Framework.Matrix.Decompose().