Terraria v1.4.4.9
Terraria source code documentation
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◆ CatmullRom() [2/2]

static Vector3 Microsoft.Xna.Framework.Vector3.CatmullRom ( Vector3 value1,
Vector3 value2,
Vector3 value3,
Vector3 value4,
float amount )
inlinestatic

Definition at line 359 of file Vector3.cs.

360 {
361 float num = amount * amount;
362 float num2 = amount * num;
363 Vector3 result = default(Vector3);
364 result.X = 0.5f * (2f * value2.X + (0f - value1.X + value3.X) * amount + (2f * value1.X - 5f * value2.X + 4f * value3.X - value4.X) * num + (0f - value1.X + 3f * value2.X - 3f * value3.X + value4.X) * num2);
365 result.Y = 0.5f * (2f * value2.Y + (0f - value1.Y + value3.Y) * amount + (2f * value1.Y - 5f * value2.Y + 4f * value3.Y - value4.Y) * num + (0f - value1.Y + 3f * value2.Y - 3f * value3.Y + value4.Y) * num2);
366 result.Z = 0.5f * (2f * value2.Z + (0f - value1.Z + value3.Z) * amount + (2f * value1.Z - 5f * value2.Z + 4f * value3.Z - value4.Z) * num + (0f - value1.Z + 3f * value2.Z - 3f * value3.Z + value4.Z) * num2);
367 return result;
368 }
Vector3(float x, float y, float z)
Definition Vector3.cs:66

References Microsoft.Xna.Framework.Vector3.X, Microsoft.Xna.Framework.Vector3.Y, and Microsoft.Xna.Framework.Vector3.Z.