Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 120 of file Vector3.cs.
References System.Math.Sqrt(), Microsoft.Xna.Framework.Vector3.X, Microsoft.Xna.Framework.Vector3.Y, and Microsoft.Xna.Framework.Vector3.Z.
Referenced by Terraria.Graphics.Light.LightMap.Clear(), Microsoft.Xna.Framework.BoundingFrustum.Contains(), Microsoft.Xna.Framework.BoundingSphere.Contains(), Microsoft.Xna.Framework.Matrix.Decompose(), Microsoft.Xna.Framework.BoundingFrustum.GetCorners(), Terraria.GameContent.DontStarveDarknessDamageDealer.IsPlayerSafe(), Microsoft.Xna.Framework.BoundingFrustum.SetMatrix(), Terraria.Graphics.Light.LightMap.SetSize(), and Microsoft.Xna.Framework.BoundingFrustum.SupportMapping().