91 uIElement.HAlign = 0.5f;
96 uIPanel.BackgroundColor =
new Color(33, 43, 79) * 0.8f;
99 _buttonKeyboard.VAlign = 0f;
100 _buttonKeyboard.HAlign = 0f;
108 _buttonGamepad.VAlign = 0f;
109 _buttonGamepad.HAlign = 0f;
117 _buttonBorder1.VAlign = 0f;
118 _buttonBorder1.HAlign = 0f;
122 _buttonBorder1.IgnoresMouseInteraction =
true;
125 _buttonBorder2.VAlign = 0f;
126 _buttonBorder2.HAlign = 0f;
130 _buttonBorder2.IgnoresMouseInteraction =
true;
133 _buttonVs1.VAlign = 0f;
134 _buttonVs1.HAlign = 0f;
142 _buttonVs2.VAlign = 0f;
143 _buttonVs2.HAlign = 0f;
151 _buttonBorderVs1.VAlign = 0f;
152 _buttonBorderVs1.HAlign = 0f;
156 _buttonBorderVs1.IgnoresMouseInteraction =
true;
159 _buttonBorderVs2.VAlign = 0f;
160 _buttonBorderVs2.HAlign = 0f;
164 _buttonBorderVs2.IgnoresMouseInteraction =
true;
167 _buttonProfile.VAlign = 0f;
168 _buttonProfile.HAlign = 1f;
171 _buttonProfile.MarginRight = 30f;
180 _uilist.PaddingBottom = 5f;
181 _uilist.ListPadding = 20f;
188 uIScrollbar.HAlign = 1f;
189 uIScrollbar.VAlign = 1f;
190 uIScrollbar.MarginBottom = 11f;
194 uITextPanel.HAlign = 0.5f;
198 uITextPanel.BackgroundColor =
new Color(73, 94, 171);
203 uITextPanel2.VAlign = 1f;
204 uITextPanel2.HAlign = 0.5f;
400 PlayerInput.CurrentProfile.TriggersDeadzone = f;
408 PlayerInput.CurrentProfile.InterfaceDeadzoneX = f;
416 PlayerInput.CurrentProfile.LeftThumbstickDeadzoneX = f;
424 PlayerInput.CurrentProfile.LeftThumbstickDeadzoneY = f;
432 PlayerInput.CurrentProfile.RightThumbstickDeadzoneX = f;
440 PlayerInput.CurrentProfile.RightThumbstickDeadzoneY = f;
448 uIKeybindingSimpleListItem3.OnLeftClick +=
delegate
458 uIKeybindingSimpleListItem5.OnLeftClick +=
delegate
468 uIKeybindingSimpleListItem2.OnLeftClick +=
delegate
478 uIKeybindingSimpleListItem.OnLeftClick +=
delegate
488 uIKeybindingSimpleListItem4.OnLeftClick +=
delegate
498 uIKeybindingToggleListItem.OnLeftClick +=
delegate
510 uIKeybindingToggleListItem3.OnLeftClick +=
delegate
522 uIKeybindingToggleListItem2.OnLeftClick +=
delegate
534 uIKeybindingToggleListItem6.OnLeftClick +=
delegate
550 PlayerInput.CurrentProfile.HotbarRadialHoldTimeRequired = (int)(f * 301f);
551 if ((
float)PlayerInput.CurrentProfile.HotbarRadialHoldTimeRequired == 301f)
553 PlayerInput.CurrentProfile.HotbarRadialHoldTimeRequired = -1;
557 float currentValue = ((PlayerInput.CurrentProfile.HotbarRadialHoldTimeRequired == -1) ? 1f : ((float)
PlayerInput.
CurrentProfile.HotbarRadialHoldTimeRequired / 301f));
559 PlayerInput.CurrentProfile.HotbarRadialHoldTimeRequired = (int)(currentValue * 301f);
560 if ((
float)PlayerInput.CurrentProfile.HotbarRadialHoldTimeRequired == 301f)
562 PlayerInput.CurrentProfile.HotbarRadialHoldTimeRequired = -1;
585 UILinkPointNavigator.Shortcuts.INV_MOVE_OPTION_CD = 8;