Terraria v1.4.4.9
Terraria source code documentation
|
|
inlineinherited |
Definition at line 246 of file UIElement.cs.
References Terraria.UI.UIElement._innerDimensions, Microsoft.Xna.Framework.Rectangle.Bottom, Microsoft.Xna.Framework.Graphics.GraphicsResource.GraphicsDevice, Terraria.UI.CalculatedStyle.Height, Microsoft.Xna.Framework.Rectangle.Left, Microsoft.Xna.Framework.Rectangle.Right, Microsoft.Xna.Framework.Graphics.GraphicsDevice.ScissorRectangle, Microsoft.Xna.Framework.Rectangle.Top, Microsoft.Xna.Framework.Vector2.Transform(), Terraria.Main.UIScale, Terraria.Main.UIScaleMatrix, Microsoft.Xna.Framework.Graphics.Vector2, Terraria.UI.CalculatedStyle.Width, Microsoft.Xna.Framework.Vector2.X, Terraria.UI.CalculatedStyle.X, Microsoft.Xna.Framework.Vector2.Y, and Terraria.UI.CalculatedStyle.Y.
Referenced by Terraria.GameContent.UI.States.UIGamepadHelper.CullPointsOutOfElementArea(), Terraria.UI.UIElement.Draw(), Terraria.GameContent.UI.States.UIEmotesMenu.RemoveSnapPointsOutOfScreen(), Terraria.GameContent.UI.States.UICharacterSelect.SetupGamepadPoints(), Terraria.GameContent.UI.States.UIEmotesMenu.SetupGamepadPoints(), Terraria.GameContent.UI.States.UIManageControls.SetupGamepadPoints(), Terraria.GameContent.UI.States.UIWorkshopSelectResourcePackToPublish.SetupGamepadPoints(), Terraria.GameContent.UI.States.UIWorkshopSelectWorldToPublish.SetupGamepadPoints(), Terraria.GameContent.UI.States.UIWorkshopWorldImport.SetupGamepadPoints(), and Terraria.GameContent.UI.States.UIWorldSelect.SetupGamepadPoints().