Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 342 of file PlayerInput.cs.
Referenced by Terraria.UI.ItemSlot.Draw(), Terraria.Main.DrawInterface_6_TileGridOption(), Terraria.Main.DrawInventory(), Terraria.Main.DrawNPCHousesInUI(), Terraria.GameContent.UI.States.UIAchievementsMenu.OnActivate(), Terraria.GameContent.UI.States.UICharacterSelect.OnActivate(), Terraria.GameContent.UI.States.UIManageControls.OnActivate(), Terraria.GameContent.UI.States.UIVirtualKeyboard.OnActivate(), Terraria.GameContent.UI.States.UIWorkshopSelectResourcePackToPublish.OnActivate(), Terraria.GameContent.UI.States.UIWorkshopSelectWorldToPublish.OnActivate(), Terraria.GameContent.UI.States.UIWorkshopWorldImport.OnActivate(), Terraria.GameContent.UI.States.UIWorldLoad.OnActivate(), Terraria.GameContent.UI.States.UIWorldSelect.OnActivate(), Terraria.GameContent.UI.States.UIBestiaryTest.SetupGamepadPoints(), Terraria.GameContent.UI.States.UICharacterCreation.SetupGamepadPoints(), Terraria.GameContent.UI.States.UICharacterSelect.SetupGamepadPoints(), Terraria.GameContent.UI.States.UIWorkshopSelectResourcePackToPublish.SetupGamepadPoints(), Terraria.GameContent.UI.States.UIWorkshopSelectWorldToPublish.SetupGamepadPoints(), Terraria.GameContent.UI.States.UIWorkshopWorldImport.SetupGamepadPoints(), Terraria.GameContent.UI.States.UIWorldSelect.SetupGamepadPoints(), Terraria.Player.ToggleInv(), Terraria.GameContent.UI.States.UIGamepadHelper.TryMovingBackIntoCreativeGridIfOutOfIt(), and Terraria.UI.Gamepad.UILinkPointNavigator.Update().