Terraria v1.4.4.9
Terraria source code documentation
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Terraria.Lang Class Reference

Static Public Member Functions

static string GetMapObjectName (int id)
 
static object CreateDialogSubstitutionObject (NPC npc=null)
 
static string dialog (int l, bool english=false)
 
static string GetNPCNameValue (int netID)
 
static LocalizedText GetNPCName (int netID)
 
static ItemTooltip GetTooltip (int itemId)
 
static LocalizedText GetItemName (int id)
 
static LocalizedText GetEmojiName (int id)
 
static string GetItemNameValue (int id)
 
static string GetBuffName (int id)
 
static string GetBuffDescription (int id)
 
static string GetDryadWorldStatusDialog (out bool worldIsEntirelyPure)
 
static string GetRandomGameTitle ()
 
static string DyeTraderQuestChat (bool gotDye=false)
 
static string AnglerQuestCountChat (NPC npc)
 
static string BartenderHelpText (NPC npc)
 
static string BartenderChat (NPC npc)
 
static string GolferChat (NPC npc)
 
static string BestiaryGirlChat (NPC npc)
 
static string PrincessChat (NPC npc)
 
static string CatChat (NPC npc)
 
static string DogChat (NPC npc)
 
static string BunnyChat (NPC npc)
 
static string SlimeChat (NPC npc)
 
static string GetNPCHouseBannerText (NPC npc, int bannerStyle)
 
static LanguageSearchFilter CreateDialogFilter (string startsWith, object substitutions)
 
static LanguageSearchFilter CreateDialogFilter (string startsWith)
 
static string AnglerQuestChat (bool turnIn=false)
 
static LocalizedText GetProjectileName (int type)
 
static void InitializeLegacyLocalization ()
 
static string SupportGlyphs (string tooltip)
 
static void BuildMapAtlas ()
 
static NetworkText CreateDeathMessage (string deadPlayerName, int plr=-1, int npc=-1, int proj=-1, int other=-1, int projType=0, int plrItemType=0)
 
static NetworkText GetInvasionWaveText (int wave, params short[] npcIds)
 
static string LocalizedDuration (TimeSpan time, bool abbreviated, bool showAllAvailableUnits)
 

Static Public Attributes

static LocalizedText[] menu = new LocalizedText[254]
 
static LocalizedText[] gen = new LocalizedText[92]
 
static LocalizedText[] misc = new LocalizedText[201]
 
static LocalizedText[] inter = new LocalizedText[129]
 
static LocalizedText[] tip = new LocalizedText[61]
 
static LocalizedText[] mp = new LocalizedText[27]
 
static LocalizedText[] chestType = new LocalizedText[52]
 
static LocalizedText[] dresserType = new LocalizedText[43]
 
static LocalizedText[] chestType2 = new LocalizedText[17]
 
static LocalizedText[] prefix = new LocalizedText[PrefixID.Count]
 
static LocalizedText[] _mapLegendCache
 

Static Private Member Functions

static void FillNameCacheArray< IdClass, IdType > (string category, LocalizedText[] nameCache, bool leaveMissingEntriesBlank=false)
 

Static Private Attributes

static LocalizedText[] _itemNameCache = new LocalizedText[ItemID.Count]
 
static LocalizedText[] _projectileNameCache = new LocalizedText[ProjectileID.Count]
 
static LocalizedText[] _npcNameCache = new LocalizedText[NPCID.Count]
 
static LocalizedText[] _negativeNpcNameCache = new LocalizedText[65]
 
static LocalizedText[] _buffNameCache = new LocalizedText[BuffID.Count]
 
static LocalizedText[] _buffDescriptionCache = new LocalizedText[BuffID.Count]
 
static ItemTooltip[] _itemTooltipCache = new ItemTooltip[ItemID.Count]
 
static LocalizedText[] _emojiNameCache = new LocalizedText[EmoteID.Count]
 

Detailed Description

Definition at line 16 of file Lang.cs.


The documentation for this class was generated from the following file: