180 this.
Set(input, num != 0
L);
228 bool flag2 =
template;
292 bool flag =
template;
304 Debug.
LogError(
"The dropdown template is not valid. The template must have a child GameObject with a Toggle component serving as the item.",
template3);
466 bool flag = dropdown;
833 private bool MoveNext()
835 if (this.<>1__state == 0)
837 float num = this.delay;
856 void IEnumerator.
Reset()
class f__AnonymousType0<< Count > j__TPar
Component GetComponentInParent(Type t, bool includeInactive)
Component GetComponentInChildren(Type t, bool includeInactive)
Component GetComponent(Type type)
void GetComponents(Type type, List< Component > results)
static void LogError(object message)
static EventSystem current
void SetSelectedGameObject(GameObject selected, BaseEventData pointer)
Component GetComponent(Type type)
Component AddComponent(Type componentType)
void SetActive(bool value)
static void Destroy(Object obj, [DefaultValue("0.0F")] float t)
static void AddMarker(string name, Object obj)
virtual void OnPointerEnter(PointerEventData eventData)
RectTransform m_RectTransform
virtual void OnCancel(BaseEventData eventData)
RectTransform rectTransform
List< Dropdown.OptionData > m_Options
List< Dropdown.OptionData > options
OptionData(string text, Sprite image)
class< DelayedDestroyDropdownList > d__75
virtual Dropdown.DropdownItem CreateItem(Dropdown.DropdownItem itemTemplate)
override void OnDisable()
Dropdown.OptionDataList m_Options
static T GetOrAddComponent< T >(GameObject go)
void AlphaFadeList(float duration, float start, float end)
Dropdown.DropdownEvent onValueChanged
void AddOptions(List< Sprite > options)
virtual void OnCancel(BaseEventData eventData)
void OnSelectItem(Toggle toggle)
Dropdown.DropdownItem AddItem(Dropdown.OptionData data, bool selected, Dropdown.DropdownItem itemTemplate, List< Dropdown.DropdownItem > items)
void SetAlpha(float alpha)
void SetupTemplate(Canvas rootCanvas)
static Dropdown.OptionData s_NoOptionData
IEnumerator DelayedDestroyDropdownList(float delay)
const int kHighSortingLayer
virtual void OnSubmit(BaseEventData eventData)
TweenRunner< FloatTween > m_AlphaTweenRunner
Dropdown.DropdownEvent m_OnValueChanged
void AddOptions(List< string > options)
virtual void DestroyDropdownList(GameObject dropdownList)
void AlphaFadeList(float duration, float alpha)
class< DelayedDestroyDropdownList > IEnumerator
virtual GameObject CreateBlocker(Canvas rootCanvas)
virtual void DestroyItem(Dropdown.DropdownItem item)
void Set(int value, bool sendCallback=true)
virtual void DestroyBlocker(GameObject blocker)
virtual GameObject CreateDropdownList(GameObject template)
List< Dropdown.DropdownItem > m_Items
List< Dropdown.OptionData > options
void ImmediateDestroyDropdownList()
virtual void OnPointerClick(PointerEventData eventData)
void SetValueWithoutNotify(int input)
void AddOptions(List< Dropdown.OptionData > options)