90 this.
Set(num != 0
L,
true);
133 this.
Set(value, num != 0
L);
226 [
Tooltip(
"Is the toggle currently on or off?")]
class f__AnonymousType0<< Count > j__TPar
static void AddMarker(string name, Object obj)
CanvasRenderer canvasRenderer
bool< isPointerInside > k__BackingField
void RegisterToggle(Toggle toggle)
void NotifyToggleOn(Toggle toggle, bool sendCallback=true)
void UnregisterToggle(Toggle toggle)
override void OnDisable()
override void OnDidApplyAnimationProperties()
void PlayEffect(bool instant)
override void OnDestroy()
virtual void Rebuild(CanvasUpdate executing)
Toggle.ToggleTransition toggleTransition
void SetToggleGroup(ToggleGroup newGroup, bool setMemberValue)
virtual void OnSubmit(BaseEventData eventData)
Toggle.ToggleEvent onValueChanged
virtual void LayoutComplete()
void SetIsOnWithoutNotify(bool value)
virtual void GraphicUpdateComplete()
void Set(bool value, bool sendCallback=true)
virtual void OnPointerClick(PointerEventData eventData)