terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Definition at line 1797 of file Socket.cs.
Referenced by System.Net.Sockets.Socket.AcceptAsync(), System.Net.Sockets.Socket.BeginSend(), System.Net.Sockets.Socket.Bind(), System.Net.Sockets.Socket.Connect(), System.Net.Sockets.Socket.Disconnect(), System.Net.Sockets.Socket.EndConnect(), System.Net.Sockets.Socket.EndDisconnect(), System.Net.Sockets.Socket.EndReceive(), System.Net.Sockets.Socket.EndReceiveFrom(), System.Net.Sockets.Socket.EndReceiveFrom_internal(), System.Net.Sockets.Socket.EndSend(), System.Net.Sockets.Socket.EndSendTo(), System.Net.Sockets.Socket.GetSocketOption(), System.Net.Sockets.Socket.Listen(), System.Net.Sockets.Socket.Poll(), System.Net.Sockets.Socket.Receive(), System.Net.Sockets.Socket.Receive(), System.Net.Sockets.Socket.Receive(), System.Net.Sockets.Socket.Send(), System.Net.Sockets.Socket.Send(), System.Net.Sockets.Socket.SendAsync(), System.Net.Sockets.Socket.SendTo(), System.Net.Sockets.Socket.SetSocketOption(), and System.Net.Sockets.Socket.Shutdown().