terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Receive() [4/6]

int System.Net.Sockets.Socket.Receive ( IList< ArraySegment< byte > > buffers,
SocketFlags socketFlags,
[Out] SocketError errorCode )
inline

Definition at line 1204 of file Socket.cs.

1205 {
1207 if (buffers != null && buffers != null)
1208 {
1209 if (41586688 != 0)
1210 {
1211 return 41586688;
1212 }
1213 if (!false)
1214 {
1215 int num;
1216 return num;
1217 }
1218 }
1219 throw new OutOfMemoryException();
1220 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, and System.Net.Sockets.Socket.ThrowIfDisposedAndClosed().