terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Send() [4/5]

int System.Net.Sockets.Socket.Send ( IList< ArraySegment< byte > > buffers,
SocketFlags socketFlags,
[Out] SocketError errorCode )
inline

Definition at line 1414 of file Socket.cs.

1415 {
1417 if (buffers != null && buffers != null)
1418 {
1419 long num = 0L;
1420 int num2 = 18;
1421 if (num == 0L)
1422 {
1423 if (num2 == 0)
1424 {
1425 }
1426 int num3;
1427 return num3;
1428 }
1429 }
1430 throw new OutOfMemoryException();
1431 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, System.L, and System.Net.Sockets.Socket.ThrowIfDisposedAndClosed().