terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Disconnect()

void System.Net.Sockets.Socket.Disconnect ( bool reuseSocket)
inline

Definition at line 1113 of file Socket.cs.

1114 {
1116 SafeSocketHandle handle = this.m_Handle;
1117 if (!true)
1118 {
1119 }
1120 if (!reuseSocket)
1121 {
1122 return;
1123 }
1124 }
SafeSocketHandle m_Handle
Definition Socket.cs:2058

References System.Net.Sockets.Socket.m_Handle, and System.Net.Sockets.Socket.ThrowIfDisposedAndClosed().