terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ Bind()

void System.Net.Sockets.Socket.Bind ( EndPoint localEP)
inline

Definition at line 909 of file Socket.cs.

910 {
911 do
912 {
914 if (localEP == null)
915 {
916 return;
917 }
918 }
919 while (this.m_Handle != null);
920 int num = 1;
921 this.is_bound = num != 0;
922 IPEndPoint ipendPoint;
924 }
class f__AnonymousType0<< Count > j__TPar
SafeSocketHandle m_Handle
Definition Socket.cs:2058

References j__TPar, System.Net.Sockets.Socket.m_Handle, and System.Net.Sockets.Socket.ThrowIfDisposedAndClosed().

Referenced by System.Net.Sockets.TcpListener.Start().