terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ EndSendTo()

int System.Net.Sockets.Socket.EndSendTo ( IAsyncResult asyncResult)
inline

Definition at line 1577 of file Socket.cs.

1578 {
1580 SocketAsyncResult socketAsyncResult = this.ValidateEndIAsyncResult(asyncResult, "EndSendTo", "result");
1581 if (!socketAsyncResult.completed)
1582 {
1584 }
1585 socketAsyncResult.CheckIfThrowDelayedException();
1586 return socketAsyncResult.Total;
1587 }
class f__AnonymousType0<< Count > j__TPar
SocketAsyncResult ValidateEndIAsyncResult(IAsyncResult ares, string methodName, string argName)
Definition Socket.cs:1843

References j__TPar, System.Net.Sockets.Socket.ThrowIfDisposedAndClosed(), and System.Net.Sockets.Socket.ValidateEndIAsyncResult().