terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ EndReceive() [2/2]

int System.Net.Sockets.Socket.EndReceive ( IAsyncResult asyncResult,
[Out] SocketError errorCode )
inline

Definition at line 1266 of file Socket.cs.

1267 {
1269 SocketAsyncResult socketAsyncResult = this.ValidateEndIAsyncResult(asyncResult, "EndReceive", "asyncResult");
1270 if (!socketAsyncResult.completed)
1271 {
1273 }
1275 socketAsyncResult.CheckIfThrowDelayedException();
1276 return socketAsyncResult.Total;
1277 }
class f__AnonymousType0<< Count > j__TPar
SocketAsyncResult ValidateEndIAsyncResult(IAsyncResult ares, string methodName, string argName)
Definition Socket.cs:1843

References j__TPar, System.Net.Sockets.Socket.ThrowIfDisposedAndClosed(), and System.Net.Sockets.Socket.ValidateEndIAsyncResult().