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| InControlInputModule () |
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override void | ProcessMove (PointerEventData pointerEvent) |
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bool | SendUpdateEventToSelectedObject () |
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void | ProcessMouseEvent () |
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void | ProcessMouseEvent (int id) |
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void | ProcessMousePress (PointerInputModule.MouseButtonEventData data) |
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void | ProcessTouchPress (PointerEventData pointerEvent, bool pressed, bool released) |
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bool | GetPointerData (int id, [Out] PointerEventData data, bool create) |
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void | RemovePointerData (PointerEventData data) |
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PointerEventData | GetTouchPointerEventData (Touch input, [Out] bool pressed, [Out] bool released) |
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void | CopyFromTo (PointerEventData from, PointerEventData to) |
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PointerEventData.FramePressState | StateForMouseButton (int buttonId) |
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virtual PointerInputModule.MouseState | GetMousePointerEventData () |
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virtual PointerInputModule.MouseState | GetMousePointerEventData (int id) |
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PointerEventData | GetLastPointerEventData (int id) |
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virtual void | ProcessDrag (PointerEventData pointerEvent) |
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void | ClearSelection () |
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void | DeselectIfSelectionChanged (GameObject currentOverGo, BaseEventData pointerEvent) |
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override void | OnEnable () |
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override void | OnDisable () |
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void | HandlePointerExitAndEnter (PointerEventData currentPointerData, GameObject newEnterTarget) |
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virtual AxisEventData | GetAxisEventData (float x, float y, float moveDeadZone) |
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virtual BaseEventData | GetBaseEventData () |
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virtual void | Awake () |
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virtual void | Start () |
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virtual void | OnDestroy () |
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virtual void | OnRectTransformDimensionsChange () |
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virtual void | OnBeforeTransformParentChanged () |
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virtual void | OnTransformParentChanged () |
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virtual void | OnDidApplyAnimationProperties () |
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virtual void | OnCanvasGroupChanged () |
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virtual void | OnCanvasHierarchyChanged () |
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static bool | ShouldStartDrag (Vector2 pressPos, Vector2 currentPos, float threshold, bool useDragThreshold) |
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static bool | IsInvoking ([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName) |
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static void | CancelInvoke ([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName) |
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static void | Internal_CancelInvokeAll ([NotNull("NullExceptionObject")] MonoBehaviour self) |
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static bool | Internal_IsInvokingAll ([NotNull("NullExceptionObject")] MonoBehaviour self) |
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static void | InvokeDelayed ([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName, float time, float repeatRate) |
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static bool | IsObjectMonoBehaviour ([NotNull("NullExceptionObject")] Object obj) |
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static bool | CompareBaseObjects (Object lhs, Object rhs) |
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static bool | IsNativeObjectAlive (Object o) |
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static void | CheckNullArgument (object arg, string message) |
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static int | GetOffsetOfInstanceIDInCPlusPlusObject () |
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static Object | Internal_CloneSingle ([NotNull("NullExceptionObject")] Object data) |
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static Object | Internal_InstantiateSingle ([NotNull("NullExceptionObject")] Object data, Vector3 pos, Quaternion rot) |
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static string | GetName ([NotNull("NullExceptionObject")] Object obj) |
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static void | SetName ([NotNull("NullExceptionObject")] Object obj, string name) |
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static Object | Internal_InstantiateSingle_Injected (Object data, Vector3 pos, Quaternion rot) |
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Definition at line 11 of file InControlInputModule.cs.