terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ GetComponentInChildren< T >()

Definition at line 68 of file Component.cs.

69 {
71 do
72 {
73 long num = 0L;
74 Type type;
75 componentInChildren = this.GetComponentInChildren(type, num != 0L);
76 if (componentInChildren == null)
77 {
78 return;
79 }
80 }
81 while (componentInChildren != null);
82 throw new InvalidCastException();
83 }
class f__AnonymousType0<< Count > j__TPar
Component GetComponentInChildren(Type t, bool includeInactive)
Definition Component.cs:61

References UnityEngine.Component.GetComponentInChildren(), j__TPar, and UnityEngine.L.