terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ SendButtonEventToSelectedObject()

bool InControl.InControlInputModule.SendButtonEventToSelectedObject ( )
inlineprivate

Definition at line 174 of file InControlInputModule.cs.

175 {
177 if (this.thisSubmitState)
178 {
179 bool flag = this.lastSubmitState;
181 if (!flag)
182 {
183 }
184 if (!true)
185 {
186 }
187 }
188 if (this.thisCancelState)
189 {
190 bool flag2 = this.lastCancelState;
192 if (!flag2)
193 {
194 }
195 if (!true)
196 {
197 }
198 }
199 bool flag3;
200 return flag3;
201 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, InControl.InControlInputModule.lastCancelState, InControl.InControlInputModule.lastSubmitState, UnityEngine.EventSystems.EventSystem.m_CurrentSelected, UnityEngine.EventSystems.BaseInputModule.m_EventSystem, InControl.InControlInputModule.thisCancelState, and InControl.InControlInputModule.thisSubmitState.

Referenced by InControl.InControlInputModule.Process().