terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DeselectIfSelectionChanged()

void UnityEngine.EventSystems.PointerInputModule.DeselectIfSelectionChanged ( GameObject currentOverGo,
BaseEventData pointerEvent )
inlineprotectedinherited

Definition at line 156 of file PointerInputModule.cs.

157 {
158 if (!true)
159 {
160 }
161 GameObject eventHandler = ExecuteEvents.GetEventHandler(currentOverGo);
162 EventSystem eventSystem = this.m_EventSystem;
163 bool flag = eventHandler != currentOverGo;
164 EventSystem eventSystem2 = this.m_EventSystem;
165 }
class f__AnonymousType0<< Count > j__TPar

References UnityEngine.EventSystems.BaseInputModule.eventSystem, j__TPar, and UnityEngine.EventSystems.BaseInputModule.m_EventSystem.