Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 832 of file CaptureInterface.cs.
References Microsoft.Xna.Framework.Graphics.BlendState.AlphaBlend, Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(), Terraria.Graphics.Capture.CaptureInterface.ModeChangeSettings.ButtonDraw(), Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Graphics.RasterizerState.CullCounterClockwise, Terraria.Main.CurrentWantedZoomMatrix, Terraria.UI.Chat.ChatManager.DrawColorCodedStringWithShadow(), Terraria.Utils.DrawInvBG(), Terraria.Graphics.Capture.CaptureInterface.ModeChangeSettings.DrawWaterChoices(), Microsoft.Xna.Framework.Graphics.SpriteBatch.End(), Terraria.Graphics.Capture.CaptureInterface.ModeChangeSettings.GetRect(), Microsoft.Xna.Framework.Color.Gold, Terraria.Graphics.Capture.CaptureInterface.ModeChangeSettings.hoveredButton, Terraria.GameContent.FontAssets.ItemStack, System.key, Microsoft.Xna.Framework.Graphics.SamplerState.LinearClamp, Terraria.Graphics.Capture.CaptureInterface.Modes, Terraria.Main.MouseScreen, Microsoft.Xna.Framework.Graphics.DepthStencilState.None, Microsoft.Xna.Framework.Vector2.One, Terraria.Graphics.Capture.CaptureInterface.CaptureInterfaceMode.Selected, Terraria.GameInput.PlayerInput.SetZoom_Context(), Terraria.GameInput.PlayerInput.SetZoom_UI(), Terraria.Main.UIScaleMatrix, Microsoft.Xna.Framework.Vector2.UnitX, System.value, Microsoft.Xna.Framework.Color.White, and Microsoft.Xna.Framework.Vector2.Zero.