Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 31 of file Vector2.cs.
Referenced by Terraria.NPC.AI(), Terraria.Projectile.AI_001(), Terraria.NPC.AI_007_TownEntities(), Terraria.Projectile.AI_015_Flails(), Terraria.Projectile.AI_016(), Terraria.Projectile.AI_019_Spears(), Terraria.Projectile.AI_026(), Terraria.Projectile.AI_067_FreakingPirates(), Terraria.Projectile.AI_100_Medusa(), Terraria.NPC.AI_107_ImprovedWalkers(), Terraria.NPC.AI_108_DivingFlyer(), Terraria.NPC.AI_110_Betsy(), Terraria.NPC.AI_115_LadyBugs(), Terraria.NPC.AI_120_HallowBoss(), Terraria.NPC.AI_121_QueenSlime(), Terraria.Projectile.AI_130_FlameBurstTower(), Terraria.Projectile.AI_134_Ballista(), Terraria.Projectile.AI_137_LightningAura(), Terraria.Projectile.AI_142_MonkStaffT2And3(), Terraria.Projectile.AI_161_RapierStabs(), Terraria.Projectile.AI_165_Whip(), Terraria.Projectile.AI_178_FireExplosion(), Terraria.Projectile.AI_186_PrincessWeapon(), Terraria.Projectile.AI_191_TrueNightsEdge(), Terraria.Projectile.Colliding(), Terraria.Projectile.CutTiles(), Terraria.Projectile.Damage(), Terraria.GameContent.UI.ResourceSets.HorizontalBarsPlayerResourcesDisplaySet.Draw(), Terraria.Graphics.Capture.CaptureInterface.ModeChangeSettings.Draw(), Terraria.GameContent.UI.Elements.UIGenProgressBar.DrawFilling(), Terraria.GameContent.UI.WiresUI.WiresRadial.DrawFlower(), Terraria.GameContent.UI.ResourceSets.FancyClassicPlayerResourcesDisplaySet.DrawLifeBar(), Terraria.GameContent.UI.WiresUI.WiresRadial.DrawLine(), Terraria.Main.DrawNPCDirect(), Terraria.Main.DrawNPCDirect_Deerclops(), Terraria.GameContent.UI.Elements.UIAchievementListItem.DrawSelf(), Terraria.GameContent.Drawing.TileDrawing.DrawSingleTile_Flames(), Terraria.Main.DrawSmartCursor(), Terraria.Main.DrawSmartInteract(), Terraria.Main.DrawWallOfStars(), Terraria.Collision.FindCollisionTile(), Terraria.NPC.FindFrame(), Terraria.GameInput.PlayerInput.GamePadInput(), Terraria.Projectile.HallowBossPelletStormInfo.GetBulletPosition(), Terraria.GameInput.PlayerInput.HandleDpadSnap(), Terraria.Projectile.HandleMovement(), Terraria.NPC.HitEffect(), Terraria.Player.ItemCheck_Shoot(), Terraria.Projectile.Kill(), Terraria.GameContent.Drawing.ParticleOrchestrator.Spawn_Digestion(), Terraria.GameContent.AmbientWindSystem.SpawnAirborneCloud(), Terraria.GameContent.AmbientWindSystem.SpawnFloorCloud(), Terraria.GameContent.SmartCursorHelper.Step_MinecartTracks(), and Terraria.Mount.UpdateEffects().