terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Public Member Functions | |
TileShader (GraphicsDevice device) | |
override void | ApplyValuesToMaterial (EffectPass pass, Material material) |
virtual Effect | Clone () |
void | Dispose () |
override string | ToString () |
Static Public Member Functions | |
static TileShader | CreateNew () |
Package Functions | |
virtual void | OnApply () |
virtual void | GraphicsDeviceResetting () |
Properties | |
static TileShader | Effect [get, set] |
EffectParameterCollection | Parameters [get, set, protected set] |
EffectTechnique | CurrentTechnique [get, set, protected set] |
EventHandler< EventArgs > | Disposing [set] |
GraphicsDevice | GraphicsDevice [get, set] |
string | Name [get, set] |
object | Tag [get, set] |
Private Member Functions | |
void | Clone (Effect cloneSource) |
Static Private Member Functions | |
static void | LoadPass (List< EffectPass > passes, string pass) |
static | TileShader () |
Static Private Attributes | |
static int | _leafHueTestOffsetId |
static int | _leafMinHueId |
static int | _leafMaxHueId |
static int | _leafMinSatId |
static int | _leafMaxSatId |
static int | _invertSpecialGroupResultId |
static TileShader | _effect |
Definition at line 12 of file TileShader.cs.