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Microsoft.Xna.Framework.Graphics.ScreenShader Class Reference
+ Inheritance diagram for Microsoft.Xna.Framework.Graphics.ScreenShader:
+ Collaboration diagram for Microsoft.Xna.Framework.Graphics.ScreenShader:

Public Member Functions

 ScreenShader (GraphicsDevice device)
 
override void ApplyValuesToMaterial (EffectPass pass, Material material)
 
virtual Effect Clone ()
 
void Dispose ()
 
override string ToString ()
 

Package Functions

virtual void OnApply ()
 
virtual void GraphicsDeviceResetting ()
 

Properties

static ScreenShader Effect [get, set]
 
EffectParameterCollection Parameters [get, set, protected set]
 
EffectTechnique CurrentTechnique [get, set, protected set]
 
EventHandler< EventArgsDisposing [set]
 
GraphicsDevice GraphicsDevice [get, set]
 
string Name [get, set]
 
object Tag [get, set]
 

Private Member Functions

void Clone (Effect cloneSource)
 

Static Private Member Functions

static void LoadPass (List< EffectPass > passes, string pass)
 
static ScreenShader ()
 

Private Attributes

EffectParameter _uColor
 
EffectParameter _uOpacity
 
EffectParameter _uSecondaryColor
 
EffectParameter _uTime
 
EffectParameter _uScreenResolution
 
EffectParameter _uScreenPosition
 
EffectParameter _uTargetPosition
 
EffectParameter _uIntensity
 
EffectParameter _uImageOffset
 
EffectParameter _uProgress
 
EffectParameter _uDirection
 
EffectParameter _uZoom
 
EffectParameter _uImageSize1
 
EffectParameter _uImageSize2
 
EffectParameter _uImageSize3
 
EffectParameterCollection< Parametersk__BackingField
 
EffectTechnique< CurrentTechniquek__BackingField
 
readonly bool _isClone
 
GraphicsDevice graphicsDevice
 

Static Private Attributes

static ScreenShader _effect
 
static int _colorId
 
static int _opacityId
 
static int _secondaryColorId
 
static int _timeId
 
static int _screenResolutionId
 
static int _screenPositionId
 
static int _targetPositionId
 
static int _intensityId
 
static int _progressId
 
static int _directionId
 
static int _ImageSize1
 
static int _ImageSize2
 
static int _ImageSize3
 
static int _Zoom
 

Detailed Description

Definition at line 11 of file ScreenShader.cs.


The documentation for this class was generated from the following file: