terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Microsoft.Xna.Framework.Graphics.MaterialBuffer Class Reference
+ Collaboration diagram for Microsoft.Xna.Framework.Graphics.MaterialBuffer:

Classes

class  MaterialEntry
 
class  MaterialPartition
 

Public Member Functions

 MaterialBuffer ()
 

Static Public Member Functions

static void SetUsedMaterialList (List< MaterialBuffer.MaterialEntry > list)
 
static void DestroyMaterials ()
 
static Material GetMaterial (EffectPass baseEffect, Texture2D t0, Texture2D t1, Texture2D t2, Texture2D t3)
 
static void ClearInstances ()
 

Static Public Attributes

static int SecTexId
 

Properties

static Dictionary< int, MaterialBuffer.MaterialPartition_availableMaterials [get, set]
 
static List< MaterialBuffer.MaterialEntry_usedMaterialsDefault [get, set]
 
static List< MaterialBuffer.MaterialEntry_usedMaterials [get, set]
 

Static Private Member Functions

static MaterialBuffer ()
 

Static Private Attributes

static int MainTexId
 
static int MainAlphaTexId
 
static int MainPalTexId
 
static int PalScaleSizeId
 
static int ThirdTexId
 
static int ForthTexId
 
static int TrimMinId
 
static int TrimMaxId
 

Detailed Description

Definition at line 10 of file MaterialBuffer.cs.


The documentation for this class was generated from the following file: