terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Public Member Functions | |
SpriteBatchItem () | |
void | Set (float x, float y, float dx, float dy, float w, float h, float sin, float cos, ref Color color, ref Vector2 texCoordTL, ref Vector2 texCoordBR) |
void | Set (float x, float y, float dx, float dy, float w, float h, float sin, float cos, ref VertexColors colors, ref Vector2 texCoordTL, ref Vector2 texCoordBR) |
void | Set (float x, float y, float w, float h, ref Color color, ref Vector2 texCoordTL, ref Vector2 texCoordBR) |
void | Set (float x, float y, float w, float h, ref VertexColors color, ref Vector2 texCoordTL, ref Vector2 texCoordBR) |
Static Public Member Functions | |
static void | PushExpandedClippingRegion () |
static void | PopExpandedClippingRegion () |
static void | EnableClipping (Rectangle inner, Rectangle outer, SpriteBatch batcher, bool vertical) |
static void | PushClippedImageRegion (Rectangle region, SpriteBatch batcher, bool enableGeometryScale, Vector2 geometryScaleCentre, float geometryScale) |
static void | PopClippedImageRegion () |
static void | DisabledClipping () |
static void | SetGeometryOffset (SpriteBatch batcher, bool enabled, Vector2 offset) |
Static Public Attributes | |
static bool | clippingEnabled |
static bool | geometryOffsetEnabled |
static Rectangle | clippingOuter |
static float | ColourScale |
static bool | EnableMaterialTrimming |
static Vector2 | MaterialTrimmingMin |
static Vector2 | MaterialTrimmingMax |
Static Private Member Functions | |
static | SpriteBatchItem () |
Static Private Attributes | |
const float | uvFixupOffset = 0.031f |
static bool | clippingPushedEnabledBackup |
static bool | clippingVerticalBackup |
static bool | clippingHorzontalBackup |
static Rectangle | clippingPushedInnerBackup |
static Rectangle | clippingPushedOuterBackup |
static bool | clippingVertical |
static bool | clippingHorzontal |
static Rectangle | clippingInner |
static SpriteBatch | clippingBatch |
static Clipper | clipperObject |
Definition at line 15 of file SpriteBatchItem.cs.