class f__AnonymousType0<< Count > j__TPar
ThreadLocal< TileDrawInfo > _currentTileDrawInfo
float[] bgAlphaFarBackLayer
int instantBGTransitionCounter
AchievementManager _achievements
int overloadedMousePositionX
Color ControllerBorderColor
WaterfallManager waterfallManager
TileObjectPreviewData objectPreview
IPlayerResourcesDisplaySet ActivePlayerResourcesSet
bool SettingBlockGamepadsEntirely
WorldSections sectionManager
bool cSmartCursorModeIsToggleAndNotHold
bool SettingDontScaleMainMenuUp
Player dresserInterfaceDummy
DroneCameraTracker DroneCameraTracker
bool ReversedUpDownArmorSetBonuses
List< Filter > ScreenPostProcessor_Filters
MinimapFrame ActiveMinimapFrame
bool preventStackSplitReset
bool DisableIntenseVisualEffects
Main.AutoPauseMode autoPause
bool SettingMusicReplayDelayEnabled
int interactedDresserTopLeftY
FavoritesFile LocalFavoriteData
bool worldMouseLeftRelease
LockOnHelperStaticData LockOnHelperStaticData
bool SmartInteractShowingGenuine
static LocalUserGameState Instance
bool _shouldShowInvisibleBlocks_LastFrame
bool _shouldShowInvisibleBlocks
bool isMouseLeftConsumedByUI
Texture2D[] oldBackTextureValues
Point[][] _specialPositions
bool SmartInteractPotionOfReturn
bool SettingsEnabled_MinersWobble
Vector2 _itemIconCacheScreenPosition
int oldUndergroundBackground
ILightingEngine _activeEngine
Vector2 screenLastPosition
FavoritesFile _localFavoriteData
float MouseBuildingGridAlpha
int overloadedMousePositionY
bool ScreenPostProcessor_Enabled
LegacyLighting LegacyEngine
bool SettingsEnabled_OpaqueBoxBehindTooltips
int ScreenPostProcessor_renderCheck
LegacyLighting _legacyEngine
int _itemIconCacheSelectedItemID
int BlockInteractionWithProjectiles
int timesTriedToFastStack
List< PlayerFileData > PlayerList
BigProgressBarSystem BigBossProgressBar
int resetMapFullCharacter
int currentNPCShowingChatBubble
bool DisableLeftShiftTrashCan
int ScreenPostProcessor_countUpdate
int undergroundBackground
bool SmartInteractShowingFake
ItemShopSellbackHelper shopSellbackHelper
bool SmartAxeAfterPickaxe
CreativePowerManager CreativePowerManager
float targetScreenYOffset
List< ScreenPostProcessor > ScreenPostProcessor_Instances
bool CreativePowerManager_initialized
Main.MouseTextCache _mouseTextCache
float[] bgAlphaFrontLayer
bool MouseShowBuildingGrid
Preferences _configuration
PlayerFileData ActivePlayerFileData
bool LockGamepadTileUseButton
Dictionary< int, bool > SmartInteractTileCoords
Preferences _inputProfiles
WaterfallManager _waterfallManager
LightingEngine _newEngine
Dictionary< int, bool > SmartInteractTileCoordsSelected
bool invasionProgressNearInvasion
bool SettingsUnlock_WorldEvil
float GraveyardVisualIntensity
bool worldMouseRightRelease
SceneMetrics SceneMetrics
int mouseItemSourceContext
List< ScreenPostProcessor > ScreenPostProcessor_UIInstances
Texture2D[] backTextureValues
Point rulerLineDisplayValues
ILightingEngine _activeEngineVal
int interactedDresserTopLeftX
bool SettingsEnabled_TilesSwayInWind
FileMetadata MapFileMetadata