terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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TileDrawInfo.cs
Go to the documentation of this file.
1using System;
7
9{
10 // Token: 0x02000679 RID: 1657
11 public class TileDrawInfo
12 {
13 // Token: 0x06003741 RID: 14145 RVA: 0x00221584 File Offset: 0x0021F784
14 public TileDrawInfo()
15 {
16 }
17
18 // Token: 0x0400783C RID: 30780
20
21 // Token: 0x0400783D RID: 30781
23
24 // Token: 0x0400783E RID: 30782
25 public int tileIndex;
26
27 // Token: 0x0400783F RID: 30783
28 public uint tilePalIndex;
29
30 // Token: 0x04007840 RID: 30784
32
33 // Token: 0x04007841 RID: 30785
34 public ushort typeCache;
35
36 // Token: 0x04007842 RID: 30786
37 public short tileSHeader;
38
39 // Token: 0x04007843 RID: 30787
40 public short tileFrameX;
41
42 // Token: 0x04007844 RID: 30788
43 public short tileFrameY;
44
45 // Token: 0x04007845 RID: 30789
46 public unsafe uint* tileLookup;
47
48 // Token: 0x04007846 RID: 30790
49 public unsafe ushort* tileTypeData;
50
51 // Token: 0x04007847 RID: 30791
52 public unsafe short* tileTypeSHeader;
53
54 // Token: 0x04007848 RID: 30792
55 public unsafe byte* tileTypeLiquid;
56
57 // Token: 0x04007849 RID: 30793
58 public unsafe byte* tileTypeBHeader;
59
60 // Token: 0x0400784A RID: 30794
62
63 // Token: 0x0400784B RID: 30795
64 public unsafe ushort* tileTypeWall;
65
66 // Token: 0x0400784C RID: 30796
67 public unsafe short* tileTypeFrameX;
68
69 // Token: 0x0400784D RID: 30797
70 public unsafe short* tileTypeFrameY;
71
72 // Token: 0x0400784E RID: 30798
73 public int lightMinX;
74
75 // Token: 0x0400784F RID: 30799
76 public int lightMinY;
77
78 // Token: 0x04007850 RID: 30800
79 public int lightMaxX;
80
81 // Token: 0x04007851 RID: 30801
82 public int lightMaxY;
83
84 // Token: 0x04007852 RID: 30802
86
87 // Token: 0x04007853 RID: 30803
88 public int lightMapHeight;
89
90 // Token: 0x04007854 RID: 30804
91 public float lightGlobal255;
92
93 // Token: 0x04007855 RID: 30805
95
96 // Token: 0x04007856 RID: 30806
98
99 // Token: 0x04007857 RID: 30807
101
102 // Token: 0x04007858 RID: 30808
103 public int tileTop;
104
105 // Token: 0x04007859 RID: 30809
106 public int tileWidth;
107
108 // Token: 0x0400785A RID: 30810
109 public int tileHeight;
110
111 // Token: 0x0400785B RID: 30811
112 public int halfBrickHeight;
113
114 // Token: 0x0400785C RID: 30812
115 public int addFrY;
116
117 // Token: 0x0400785D RID: 30813
118 public int addFrX;
119
120 // Token: 0x0400785E RID: 30814
122
123 // Token: 0x0400785F RID: 30815
125
126 // Token: 0x04007860 RID: 30816
128
129 // Token: 0x04007861 RID: 30817
131
132 // Token: 0x04007862 RID: 30818
134
135 // Token: 0x04007863 RID: 30819
137
138 // Token: 0x04007864 RID: 30820
140
141 // Token: 0x04007865 RID: 30821
143
144 // Token: 0x04007866 RID: 30822
146
147 // Token: 0x04007867 RID: 30823
149
150 // Token: 0x04007868 RID: 30824
152
153 // Token: 0x04007869 RID: 30825
155
156 // Token: 0x0400786A RID: 30826
158
159 // Token: 0x0400786B RID: 30827
161
162 // Token: 0x0400786C RID: 30828
164 }
165}
class f__AnonymousType0<< Count > j__TPar
Dictionary< Point, int > _foodPlatterTileEntityPositions
Dictionary< Point, int > _itemFrameTileEntityPositions
Dictionary< Point, int > _chestPositions
Dictionary< Point, int > _hatRackTileEntityPositions
Dictionary< Point, int > _displayDollTileEntityPositions
Dictionary< Point, int > _weaponRackTileEntityPositions
Dictionary< Point, int > _trainingDummyTileEntityPositions