150 if (buttonUnderMouse !=
null)
198 if (frameTexture ==
null)
241 [Conditional(
"DEBUG")]
class f__AnonymousType0<< Count > j__TPar
readonly Vector2 _position
Button(Asset< Texture2D > hoverTexture, Vector2 position, Action mouseDownCallback)
void Draw(SpriteBatch spriteBatch, Vector2 parentPosition)
readonly Asset< Texture2D > _hoverTexture
readonly Action _onMouseDown
bool IsTouchingPoint(Vector2 testPoint, Vector2 parentPosition)
void SetZoomInButton(Asset< Texture2D > hoverTexture, Vector2 position)
MinimapFrame(Asset< Texture2D > frameTexture, Vector2 frameOffset)
MinimapFrame.Button _resetButton
void DrawBackground(SpriteBatch spriteBatch)
MinimapFrame.Button _zoomInButton
void< SetZoomOutButton > b__28_0()
const float ZOOM_IN_MULTIPLIER
string< ConfigKey > k__BackingField
void SetZoomOutButton(Asset< Texture2D > hoverTexture, Vector2 position)
readonly Asset< Texture2D > _frameTexture
MinimapFrame.Button _zoomOutButton
void< SetZoomInButton > b__26_0()
string< NameKey > k__BackingField
readonly Vector2 _frameOffset
MinimapFrame.Button GetButtonUnderMouse()
const float ZOOM_OUT_MULTIPLIER
void SetResetButton(Asset< Texture2D > hoverTexture, Vector2 position)
Vector2< MinimapPosition > k__BackingField
void< SetResetButton > b__24_0()
void DrawForeground(SpriteBatch spriteBatch)
static bool mouseLeftRelease
static float mapMinimapAlpha
static float mapMinimapScale
static Player LocalPlayer