terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Classes | |
struct | IterationState |
Public Member Functions | |
WorldSections (int numSectionsX, int numSectionsY) | |
void | SetSectionAsRefreshed (int x, int y) |
bool | SectionNeedsRefresh (int x, int y) |
void | SetAllFramedSectionsAsNeedingRefresh () |
bool | SectionLoaded (int x, int y) |
bool | SectionFramed (int x, int y) |
bool | MapSectionDrawn (int x, int y) |
void | ClearMapDraw () |
void | SetSectionFramed (int x, int y) |
void | SetSectionLoaded (int x, int y) |
void | SetAllSectionsLoaded () |
void | SetTilesLoaded (int startX, int startY, int endXInclusive, int endYInclusive) |
bool | GetNextMapDraw (Vector2 playerPos, [Out] int x, [Out] int y) |
Public Attributes | |
int | mapSectionsLeft |
int | frameSectionsLeft |
IEnumerator | CurrentMapSection |
Static Public Attributes | |
const int | BitIndex_SectionLoaded = 0 |
const int | BitIndex_SectionFramed = 1 |
const int | BitIndex_SectionMapDrawn = 2 |
const int | BitIndex_SectionNeedsRefresh = 3 |
Properties | |
bool | AnyUnfinishedSections [get] |
bool | AnyNeedRefresh [get] |
int | TotalMapSections [get] |
Private Member Functions | |
void | SetSectionLoaded (BitsByte section) |
Private Attributes | |
int | width |
int | height |
BitsByte[] | data |
int | _sectionsNeedingRefresh |
WorldSections.IterationState | prevFrame |
WorldSections.IterationState | prevMap |
Definition at line 9 of file WorldSections.cs.