601 if (
"MapObject.SiltExtractinator" ==
null)
class f__AnonymousType0<< Count > j__TPar
bool EnoughTilesForCrimson
int< GraveyardTileCount > k__BackingField
bool EnoughTilesForGlowingMushroom
Point? ClosestOrePosition
static int MushroomTileThreshold
static int MushroomTileMax
static int JungleTileThreshold
int< ActiveMonolithType > k__BackingField
int< ActiveFountainColor > k__BackingField
int< BloodTileCount > k__BackingField
static int CrimsonTileMax
static int MeteorTileThreshold
bool< HasStarInBottle > k__BackingField
bool< HasClock > k__BackingField
int< ShadowCandleCount > k__BackingField
int< HolyTileCount > k__BackingField
static int HallowTileThreshold
bool EnoughTilesForDesert
int< PartyMonolithCount > k__BackingField
bool EnoughTilesForGraveyard
int< HoneyBlockCount > k__BackingField
static int ShimmerTileThreshold
void ScanAndExportToMain(SceneMetricsScanSettings settings)
static int CorruptionTileThreshold
int< SnowTileCount > k__BackingField
bool< EchoMonolith > k__BackingField
static int GraveyardTileThreshold
int< DungeonTileCount > k__BackingField
int< WaterCandleCount > k__BackingField
bool EnoughTilesForShimmer
static int SnowTileThreshold
bool< MoonLordMonolith > k__BackingField
bool EnoughTilesForHallow
bool< BloodMoonMonolith > k__BackingField
void UpdateOreFinderData()
int< SandTileCount > k__BackingField
static int CorruptionTileMax
Point?< ClosestOrePosition > k__BackingField
readonly int[] _liquidCounts
bool EnoughTilesForCorruption
readonly List< Point > _oreFinderTileLocations
int< EvilTileCount > k__BackingField
void ExportTileCountsToMain()
int< MushroomTileCount > k__BackingField
bool EnoughTilesForMeteor
static int DesertTileThreshold
int< ShimmerMonolithState > k__BackingField
bool EnoughTilesForJungle
static int CrimsonTileThreshold
bool< HasHeartLantern > k__BackingField
bool< HasCatBast > k__BackingField
int< ActiveMusicBox > k__BackingField
int GetTileCount(ushort tileId)
static bool IsValidForOreFinder(Tile t)
int< MeteorTileCount > k__BackingField
readonly int[] _tileCounts
bool< HasSunflower > k__BackingField
bool< HasGardenGnome > k__BackingField
static int GraveyardTileMin
bool< HasCampfire > k__BackingField
static int GraveyardTileMax
int< PeaceCandleCount > k__BackingField
int< JungleTileCount > k__BackingField
int< ShimmerTileCount > k__BackingField