terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ILightingEngine.cs
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1using System;
4
6{
7 // Token: 0x02000775 RID: 1909
8 public interface ILightingEngine
9 {
10 // Token: 0x06003E8A RID: 16010
11 void Rebuild();
12
13 // Token: 0x06003E8B RID: 16011
14 void AddLight(int x, int y, Vector3 color);
15
16 // Token: 0x06003E8C RID: 16012
18
19 // Token: 0x06003E8D RID: 16013
20 Vector3 GetColor(int x, int y);
21
22 // Token: 0x06003E8E RID: 16014
23 void Clear();
24
25 // Token: 0x06003E8F RID: 16015
27
28 // Token: 0x06003E90 RID: 16016
30 }
31}
class f__AnonymousType0<< Count > j__TPar
void AddLight(int x, int y, Vector3 color)
LightMap GetLightMap([Out] Rectangle lightMapRegion)