Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 112 of file GraphicsDevice.cs.
Referenced by Microsoft.Xna.Framework.Graphics.GraphicsDevice.GraphicsDevice(), Microsoft.Xna.Framework.Graphics.OcclusionQuery.OcclusionQuery(), Microsoft.Xna.Framework.Graphics.Texture2D.Texture2D(), Microsoft.Xna.Framework.Graphics.GraphicsDevice._0021GraphicsDevice(), Microsoft.Xna.Framework.Graphics.BlendState.Apply(), Microsoft.Xna.Framework.Graphics.DepthStencilState.Apply(), Microsoft.Xna.Framework.Graphics.RasterizerState.Apply(), Microsoft.Xna.Framework.Graphics.SamplerState.Apply(), Microsoft.Xna.Framework.Graphics.GraphicsDevice.BeginUserPrimitives(), Microsoft.Xna.Framework.Graphics.GraphicsDevice.Clear(), Microsoft.Xna.Framework.Graphics.GraphicsDevice.ClearDirtyBuffers(), Microsoft.Xna.Framework.Graphics.TextureCube.CopyData< T >(), Microsoft.Xna.Framework.Graphics.Texture2D.CopyData< T >(), Microsoft.Xna.Framework.Graphics.GraphicsDevice.CopySurface(), Microsoft.Xna.Framework.Graphics.IndexBuffer.CreateBuffer(), Microsoft.Xna.Framework.Graphics.VertexBuffer.CreateBuffer(), Microsoft.Xna.Framework.Graphics.GraphicsDevice.CreateDevice(), Microsoft.Xna.Framework.Graphics.GraphicsDevice.CreateHelperClasses(), Microsoft.Xna.Framework.Graphics.DeclarationManager.CreateNativeDeclaration(), Microsoft.Xna.Framework.Graphics.RenderTargetHelper.CreateSurfaces(), Microsoft.Xna.Framework.Graphics.TextureCube.CreateTexture(), Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(), Microsoft.Xna.Framework.Graphics.Texture3D.CreateTexture(), Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawIndexedPrimitives(), Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawInstancedPrimitives(), Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawPrimitives(), Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawUserIndexedPrimitives< T >(), Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawUserPrimitives< T >(), Microsoft.Xna.Framework.Graphics.GraphicsDevice.GetBackBufferData< T >(), Microsoft.Xna.Framework.Graphics.GuideRenderer.GraphicsDeviceReset(), Microsoft.Xna.Framework.Graphics.GraphicsDevice.Present(), Microsoft.Xna.Framework.Graphics.DynamicIndexBuffer.RecreateAndPopulateObject(), Microsoft.Xna.Framework.Graphics.DynamicVertexBuffer.RecreateAndPopulateObject(), Microsoft.Xna.Framework.Graphics.IndexBuffer.RecreateAndPopulateObject(), Microsoft.Xna.Framework.Graphics.OcclusionQuery.RecreateAndPopulateObject(), Microsoft.Xna.Framework.Graphics.Texture2D.RecreateAndPopulateObject(), Microsoft.Xna.Framework.Graphics.Texture3D.RecreateAndPopulateObject(), Microsoft.Xna.Framework.Graphics.TextureCube.RecreateAndPopulateObject(), Microsoft.Xna.Framework.Graphics.VertexBuffer.RecreateAndPopulateObject(), Microsoft.Xna.Framework.Graphics.GuideRenderer.ReplayDrawingCommands(), Microsoft.Xna.Framework.Graphics.GraphicsDevice.Reset(), Microsoft.Xna.Framework.Graphics.TextureCollection.ResetState(), Microsoft.Xna.Framework.Graphics.GraphicsDevice.ResolveRenderTarget(), Microsoft.Xna.Framework.Graphics.GraphicsDevice.SetRenderTargets(), and Microsoft.Xna.Framework.Graphics.GraphicsDevice.SetVertexBuffers().