Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 2138 of file GraphicsDevice.cs.
References Microsoft.Xna.Framework.Color.A, System.Clear, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Graphics.GraphicsDevice.currentRenderTargetBindings, Microsoft.Xna.Framework.Graphics.GraphicsDevice.currentRenderTargetCount, Microsoft.Xna.Framework.Graphics.GraphicsDevice.currentRenderTargets, Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(), Microsoft.Xna.Framework.Graphics.RenderTargetHelper.GetRenderTargetSurface(), Microsoft.Xna.Framework.Graphics.GraphicsDevice.lazyClearFlags, Microsoft.Xna.Framework.Graphics.GraphicsDevice.pComPtr, and Microsoft.Xna.Framework.Graphics.RenderTargetHelper.usage.
Referenced by Microsoft.Xna.Framework.Graphics.GraphicsDevice.GetBackBufferData< T >(), Microsoft.Xna.Framework.Graphics.GraphicsDevice.Present(), Microsoft.Xna.Framework.Graphics.GraphicsDevice.SetRenderTargets(), and Microsoft.Xna.Framework.Graphics.GraphicsDevice.VerifyCanDraw().