Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 1312 of file GraphicsDevice.cs.
References Microsoft.Xna.Framework.Graphics.GraphicsDevice._insideScene, Microsoft.Xna.Framework.Graphics.GraphicsDevice._profileCapabilities, Microsoft.Xna.Framework.Helpers.CheckDisposed(), Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(), Microsoft.Xna.Framework.Graphics.GraphicsDevice.instanceStreamMask, Microsoft.Xna.Framework.Graphics.ProfileCapabilities.MaxPrimitiveCount, Microsoft.Xna.Framework.FrameworkResources.MustDrawSomething, Microsoft.Xna.Framework.FrameworkResources.NonZeroInstanceFrequency, Microsoft.Xna.Framework.FrameworkResources.NumberVerticesMustBeGreaterZero, Microsoft.Xna.Framework.Graphics.GraphicsDevice.pComPtr, Microsoft.Xna.Framework.FrameworkResources.ProfileMaxPrimitiveCount, System.startIndex, Microsoft.Xna.Framework.Graphics.ProfileCapabilities.ThrowNotSupportedException(), and Microsoft.Xna.Framework.Graphics.GraphicsDevice.VerifyCanDraw().
Referenced by Microsoft.Xna.Framework.Graphics.ModelMeshPart.Draw(), Terraria.DataStructures.SpriteDrawBuffer.DrawRange(), Microsoft.Xna.Framework.Graphics.SpriteBatch.PlatformRenderBatch(), and Terraria.Graphics.TileBatch.RenderBatch().