Terraria v1.4.4.9
Terraria source code documentation
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Reimplemented from Microsoft.Xna.Framework.Graphics.VertexBuffer.
Definition at line 109 of file DynamicVertexBuffer.cs.
References Microsoft.Xna.Framework.Graphics.GraphicsResource._internalHandle, Microsoft.Xna.Framework.Graphics.GraphicsResource._parent, Microsoft.Xna.Framework.Graphics.VertexBuffer._size, Microsoft.Xna.Framework.Graphics.VertexBuffer._usage, Microsoft.Xna.Framework.Graphics.DeviceResourceManager.AddTrackedObject(), Microsoft.Xna.Framework.Graphics.GraphicsDevice.GetBufferUsage(), Microsoft.Xna.Framework.Graphics.GraphicsDevice.pComPtr, Microsoft.Xna.Framework.Graphics.VertexBuffer.pComPtr, and Microsoft.Xna.Framework.Graphics.GraphicsDevice.Resources.
Referenced by Microsoft.Xna.Framework.Graphics.DynamicVertexBuffer.RecreateAndPopulateObject().