Terraria v1.4.4.9
Terraria source code documentation
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Implements Microsoft.Xna.Framework.Graphics.IGraphicsResource.
Reimplemented in Microsoft.Xna.Framework.Graphics.RenderTargetCube, and Microsoft.Xna.Framework.Graphics.RenderTargetCube.
Definition at line 412 of file TextureCube.cs.
References Microsoft.Xna.Framework.Graphics.Texture._format, Microsoft.Xna.Framework.Graphics.GraphicsResource._internalHandle, Microsoft.Xna.Framework.Graphics.Texture._levelCount, Microsoft.Xna.Framework.Graphics.GraphicsResource._parent, Microsoft.Xna.Framework.Graphics.TextureCube._shouldNotRecreate, Microsoft.Xna.Framework.Graphics.TextureCube._size, Microsoft.Xna.Framework.Graphics.DeviceResourceManager.AddTrackedObject(), Microsoft.Xna.Framework.Graphics.Texture.alreadyRecreated, Microsoft.Xna.Framework.Graphics.TextureCube.CleanupSavedData(), Microsoft.Xna.Framework.Graphics.TextureCube.CopyOrRestoreData(), Microsoft.Xna.Framework.Graphics.Texture.CreateStateWrapper(), Microsoft.Xna.Framework.Graphics.GraphicsDevice.pComPtr, Microsoft.Xna.Framework.Graphics.TextureCube.pComPtr, and Microsoft.Xna.Framework.Graphics.GraphicsDevice.Resources.
Referenced by Microsoft.Xna.Framework.Graphics.TextureCube.RecreateAndPopulateObject().