Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 609 of file Texture2D.cs.
References Microsoft.Xna.Framework.Graphics.GraphicsResource._internalHandle, Microsoft.Xna.Framework.Graphics.GraphicsResource._parent, Microsoft.Xna.Framework.Graphics.GraphicsDevice._profileCapabilities, Microsoft.Xna.Framework.Graphics.DeviceResourceManager.AddTrackedObject(), Microsoft.Xna.Framework.FrameworkResources.DeviceCannotBeNullOnResourceCreate, System.format, Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(), Microsoft.Xna.Framework.Graphics.Texture2D.InitializeDescription(), Microsoft.Xna.Framework.Graphics.GraphicsResource.isDisposed, Microsoft.Xna.Framework.Graphics.GraphicsDevice.pComPtr, Microsoft.Xna.Framework.Graphics.Texture2D.pComPtr, Microsoft.Xna.Framework.Graphics.GraphicsDevice.Resources, and Microsoft.Xna.Framework.Graphics.Texture2D.ValidateCreationParameters().
Referenced by Microsoft.Xna.Framework.Graphics.Texture2D.Texture2D(), Microsoft.Xna.Framework.Graphics.Texture2D.Texture2D(), Microsoft.Xna.Framework.Graphics.Texture2D.Texture2D(), Microsoft.Xna.Framework.Graphics.RenderTarget2D.CreateRenderTarget(), and Microsoft.Xna.Framework.Graphics.RenderTarget2D.RecreateAndPopulateObject().